TI WKROES
This commit is contained in:
parent
bb6d404518
commit
dbafb43687
|
@ -1,31 +1,47 @@
|
|||
using BattleBitAPI;
|
||||
using BattleBitAPI.Common;
|
||||
using CommunityServerAPI.Enums;
|
||||
|
||||
namespace CommunityServerAPI;
|
||||
|
||||
public class CommandHandler
|
||||
{
|
||||
public async Task handleCommand(MyPlayer player, List<MyPlayer> players, Command cmd)
|
||||
public async Task handleCommand(MyPlayer player, Command cmd)
|
||||
{
|
||||
switch (cmd.Action)
|
||||
{
|
||||
case ActionType.Kill:
|
||||
{
|
||||
var target = players.Find(p => p.SteamID == cmd.SteamId);
|
||||
if (target == null)
|
||||
var splits = cmd.Message.Split(" ");
|
||||
if (splits.Length < 2)
|
||||
{
|
||||
player.Message("Player not found!");
|
||||
return;
|
||||
player.Message("Usage: /kill <name>|<steamid>");
|
||||
break;
|
||||
}
|
||||
|
||||
target.Kill();
|
||||
player.Message("Player killed!");
|
||||
var target = cmd.Message.Split(" ")[1..].Aggregate((a, b) => a + " " + b);
|
||||
var targetPlayer = player.GameServer.AllPlayers.ToList().FirstOrDefault(p => p.Name.ToLower().Contains(target.ToLower()) || p.SteamID.ToString().Contains(target));
|
||||
|
||||
if (targetPlayer == null)
|
||||
{
|
||||
player.Message("Player not found!");
|
||||
break;
|
||||
}
|
||||
|
||||
targetPlayer.Kill();
|
||||
player.Message("Killed player!");
|
||||
break;
|
||||
}
|
||||
case ActionType.Start:
|
||||
{
|
||||
if (player.GameServer.RoundSettings.State != GameState.WaitingForPlayers)
|
||||
{
|
||||
player.Message("Round already started!");
|
||||
break;
|
||||
}
|
||||
|
||||
player.Message("Starting game!");
|
||||
player.GameServer.RoundSettings.PlayersToStart = 0;
|
||||
player.GameServer.ForceStartGame();
|
||||
player.GameServer.RoundSettings.SecondsLeft = 3;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
|
|
31
Commands.cs
31
Commands.cs
|
@ -13,16 +13,10 @@ public abstract class ApiCommand
|
|||
public string[] Aliases;
|
||||
public bool AdminOnly;
|
||||
|
||||
public virtual Command ChatCommand(MyPlayer player, List<MyPlayer> players, ChatChannel channel, string msg)
|
||||
public virtual Command ChatCommand(MyPlayer player, ChatChannel channel, string msg)
|
||||
{
|
||||
return null;
|
||||
}
|
||||
|
||||
public Player<MyPlayer> FindPlayerByIdentifier(string identifier, List<MyPlayer> players)
|
||||
{
|
||||
var player = players.Find(p => p.SteamID.ToString() == identifier || p.Name == identifier);
|
||||
return player;
|
||||
}
|
||||
}
|
||||
|
||||
public class KillCommand : ApiCommand
|
||||
|
@ -30,31 +24,18 @@ public class KillCommand : ApiCommand
|
|||
public KillCommand()
|
||||
{
|
||||
CommandString = "/kill";
|
||||
HelpString = "Kills a player by name or steamid";
|
||||
HelpString = "/kill <name>|<steamid>";
|
||||
Aliases = new string[] { "/k" };
|
||||
AdminOnly = true;
|
||||
}
|
||||
|
||||
public override Command ChatCommand(MyPlayer player, List<MyPlayer> players, ChatChannel channel, string msg)
|
||||
public override Command ChatCommand(MyPlayer player, ChatChannel channel, string msg)
|
||||
{
|
||||
var words = msg.Split(" ");
|
||||
var target = FindPlayerByIdentifier(words[1], players);
|
||||
|
||||
if (target == null)
|
||||
{
|
||||
return new Command
|
||||
{
|
||||
Action = ActionType.Kill,
|
||||
Executor = player.Name,
|
||||
Error = true,
|
||||
};
|
||||
}
|
||||
|
||||
return new Command
|
||||
return new Command()
|
||||
{
|
||||
Action = ActionType.Kill,
|
||||
Executor = player.Name,
|
||||
SteamId = target.SteamID,
|
||||
Message = msg,
|
||||
Error = false,
|
||||
};
|
||||
}
|
||||
|
@ -70,7 +51,7 @@ public class StartCommand : ApiCommand
|
|||
AdminOnly = true;
|
||||
}
|
||||
|
||||
public override Command ChatCommand(MyPlayer player, List<MyPlayer> players, ChatChannel channel, string msg)
|
||||
public override Command ChatCommand(MyPlayer player, ChatChannel channel, string msg)
|
||||
{
|
||||
return new Command
|
||||
{
|
||||
|
|
23
Program.cs
23
Program.cs
|
@ -21,7 +21,6 @@ public class MyPlayer : Player<MyPlayer>
|
|||
public bool IsAdmin = true;
|
||||
public int Kills;
|
||||
public int Deaths;
|
||||
public List<MyPlayer> Players;
|
||||
}
|
||||
|
||||
class MyGameServer : GameServer<MyPlayer>
|
||||
|
@ -29,9 +28,10 @@ class MyGameServer : GameServer<MyPlayer>
|
|||
private readonly List<ApiCommand> mApiCommands = new()
|
||||
{
|
||||
new KillCommand(),
|
||||
new StartCommand()
|
||||
};
|
||||
|
||||
private CommandHandler handler = new CommandHandler();
|
||||
private CommandHandler handler = new();
|
||||
|
||||
public List<MyPlayer> Players;
|
||||
|
||||
|
@ -57,21 +57,6 @@ class MyGameServer : GameServer<MyPlayer>
|
|||
ServerSettings.SpectatorEnabled = false;
|
||||
}
|
||||
|
||||
public override async Task OnGameStateChanged(GameState oldState, GameState newState)
|
||||
{
|
||||
await Console.Out.WriteLineAsync("State changed to -> " + newState);
|
||||
}
|
||||
|
||||
public override async Task OnPlayerDied(MyPlayer player)
|
||||
{
|
||||
await Console.Out.WriteLineAsync("Died: " + player);
|
||||
}
|
||||
|
||||
public override async Task OnAPlayerRevivedAnotherPlayer(MyPlayer from, MyPlayer to)
|
||||
{
|
||||
await Console.Out.WriteLineAsync(from + " revived " + to);
|
||||
}
|
||||
|
||||
public override async Task OnPlayerDisconnected(MyPlayer player)
|
||||
{
|
||||
await Console.Out.WriteLineAsync("Disconnected: " + player);
|
||||
|
@ -87,8 +72,8 @@ class MyGameServer : GameServer<MyPlayer>
|
|||
{
|
||||
if (apiCommand.CommandString == cmd)
|
||||
{
|
||||
var command = apiCommand.ChatCommand(player, Players, channel, msg); // stops here, async issue?
|
||||
await handler.handleCommand(player, Players, command);
|
||||
var command = apiCommand.ChatCommand(player, channel, msg);
|
||||
await handler.handleCommand(player, command);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
|
3
Utils.cs
3
Utils.cs
|
@ -1,4 +1,5 @@
|
|||
using System.Numerics;
|
||||
using BattleBitAPI;
|
||||
using CommunityServerAPI.Enums;
|
||||
|
||||
namespace CommunityServerAPI;
|
||||
|
@ -8,7 +9,7 @@ public class Command
|
|||
public ActionType Action { get; set; }
|
||||
public ulong SteamId { get; set; }
|
||||
public string Executor { get; set; }
|
||||
public string Target { get; set; }
|
||||
public Player<MyPlayer> Target { get; set; }
|
||||
public ulong TargetSteamId { get; set; }
|
||||
public string Message { get; set; }
|
||||
public Vector3 Location { get; set; }
|
||||
|
|
Loading…
Reference in New Issue