i brok it

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DasIschBims 2023-08-17 20:10:21 +02:00
parent c293a884bd
commit bb6d404518
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GPG Key ID: A01C65C4183A6610
6 changed files with 179 additions and 148 deletions

38
CommandHandler.cs Normal file
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@ -0,0 +1,38 @@
using BattleBitAPI;
using CommunityServerAPI.Enums;
namespace CommunityServerAPI;
public class CommandHandler
{
public async Task handleCommand(MyPlayer player, List<MyPlayer> players, Command cmd)
{
switch (cmd.Action)
{
case ActionType.Kill:
{
var target = players.Find(p => p.SteamID == cmd.SteamId);
if (target == null)
{
player.Message("Player not found!");
return;
}
target.Kill();
player.Message("Player killed!");
break;
}
case ActionType.Start:
{
player.Message("Starting game!");
player.GameServer.RoundSettings.PlayersToStart = 0;
break;
}
default:
{
player.Message("Unknown command!");
break;
}
}
}
}

82
Commands.cs Normal file
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using BattleBitAPI.Common;
using System.Numerics;
using BattleBitAPI;
using BattleBitAPI.Server;
using CommunityServerAPI.Enums;
namespace CommunityServerAPI;
public abstract class ApiCommand
{
public string CommandString;
public string HelpString;
public string[] Aliases;
public bool AdminOnly;
public virtual Command ChatCommand(MyPlayer player, List<MyPlayer> players, ChatChannel channel, string msg)
{
return null;
}
public Player<MyPlayer> FindPlayerByIdentifier(string identifier, List<MyPlayer> players)
{
var player = players.Find(p => p.SteamID.ToString() == identifier || p.Name == identifier);
return player;
}
}
public class KillCommand : ApiCommand
{
public KillCommand()
{
CommandString = "/kill";
HelpString = "Kills a player by name or steamid";
Aliases = new string[] { "/k" };
AdminOnly = true;
}
public override Command ChatCommand(MyPlayer player, List<MyPlayer> players, ChatChannel channel, string msg)
{
var words = msg.Split(" ");
var target = FindPlayerByIdentifier(words[1], players);
if (target == null)
{
return new Command
{
Action = ActionType.Kill,
Executor = player.Name,
Error = true,
};
}
return new Command
{
Action = ActionType.Kill,
Executor = player.Name,
SteamId = target.SteamID,
Error = false,
};
}
}
public class StartCommand : ApiCommand
{
public StartCommand()
{
CommandString = "/start";
HelpString = "Starts the game";
Aliases = new string[] { "/s" };
AdminOnly = true;
}
public override Command ChatCommand(MyPlayer player, List<MyPlayer> players, ChatChannel channel, string msg)
{
return new Command
{
Action = ActionType.Start,
Executor = player.Name,
Error = false,
};
}
}

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@ -8,4 +8,5 @@
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
</PropertyGroup>
</Project>

16
Enums/ActionEnum.cs Normal file
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namespace CommunityServerAPI.Enums;
public enum ActionType
{
Heal,
Kill,
Kick,
Ban,
Teleport,
Speed,
Help,
Start,
Stop,
Op,
DeOp,
}

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@ -1,6 +1,7 @@
using BattleBitAPI;
using BattleBitAPI.Common;
using BattleBitAPI.Server;
using CommunityServerAPI;
class Program
{
@ -15,20 +16,29 @@ class Program
}
}
class MyPlayer : Player<MyPlayer>
public class MyPlayer : Player<MyPlayer>
{
public bool IsAdmin = true;
public int Kills;
public int Deaths;
public List<MyPlayer> players;
public List<MyPlayer> Players;
}
class MyGameServer : GameServer<MyPlayer>
{
private List<MyPlayer> players;
private readonly List<ApiCommand> mApiCommands = new()
{
new KillCommand(),
};
private CommandHandler handler = new CommandHandler();
public List<MyPlayer> Players;
public override async Task OnConnected()
{
Console.WriteLine($"Gameserver connected! {this.GameIP}:{this.GamePort}");
Console.Write(mApiCommands.Count);
ServerSettings.BleedingEnabled = false;
ServerSettings.SpectatorEnabled = false;
@ -67,158 +77,23 @@ class MyGameServer : GameServer<MyPlayer>
await Console.Out.WriteLineAsync("Disconnected: " + player);
}
public override async Task OnTick()
{
var top5 = players.OrderByDescending(x => x.Kills / x.Deaths).Take(5).ToList();
var topPlayersInfo = top5.Select((p, index) => $"{index + 1}. {p.Name} - {p.Kills / p.Deaths}");
var announcement = $"<align=\"center\">--- Top 5 Players ---\n{string.Join("\n", topPlayersInfo)}</align>";
AnnounceShort(announcement);
}
private MyPlayer FindPlayerByIdentifier(string identifier)
{
ulong.TryParse(identifier, out ulong steamid);
return players.FirstOrDefault(x => x.SteamID == steamid || x.Name == identifier);
}
public override async Task<bool> OnPlayerTypedMessage(MyPlayer player, ChatChannel channel, string msg)
{
if (player.SteamID != 76561198395073327 || !msg.StartsWith("/")) return true;
var words = msg.Split(" ");
switch (words[0])
if (player.IsAdmin)
{
case "/tp":
// /tp <steamid/name> <steamid/name> or /tp <steamid/name> (tp executor to target)
var tpTarget = FindPlayerByIdentifier(words[1]);
var tpDestination = FindPlayerByIdentifier(words.Length > 2 ? words[2] : player.Name);
if (tpTarget == null || tpDestination == null)
var splits = msg.Split(" ");
var cmd = splits[0].ToLower();
foreach(var apiCommand in mApiCommands)
{
if (apiCommand.CommandString == cmd)
{
player.Message("Player not found!");
var command = apiCommand.ChatCommand(player, Players, channel, msg); // stops here, async issue?
await handler.handleCommand(player, Players, command);
return false;
}
tpTarget.Teleport(tpDestination.Position);
break;
case "/kill":
// /kill <steamid/name>
var killTarget = FindPlayerByIdentifier(words[1]);
if (killTarget == null)
{
player.Message("Player not found!");
return false;
}
killTarget.Kill();
break;
case "/heal":
// /heal <steamid/name> <amount>
var healTarget = FindPlayerByIdentifier(words[1]);
if (healTarget == null)
{
player.Message("Player not found!");
return false;
}
var healAmount = words.Length > 2 ? int.Parse(words[2]) : 100;
healTarget.Heal(healAmount);
break;
case "/kick":
// /kick <steamid/name> <reason>
var kickTarget = FindPlayerByIdentifier(words[1]);
if (kickTarget == null)
{
player.Message("Player not found!");
return false;
}
var kickReason = words.Length > 2 ? string.Join(" ", words.Skip(2)) : "No reason provided";
kickTarget.Kick(kickReason);
break;
default:
player.Message("Unknown command!");
break;
}
}
return false;
}
public override async Task OnRoundStarted()
{
players = AllPlayers.ToList();
foreach (var player in players)
{
player.Kills = 0;
player.Deaths = 0;
}
}
public override async Task OnPlayerConnected(MyPlayer player)
{
player.Kills = 0;
player.Deaths = 0;
}
public override Task OnPlayerJoiningToServer(ulong steamID, PlayerJoiningArguments args)
{
var stats = new PlayerStats();
stats.Progress.Rank = 200;
stats.Progress.Prestige = 10;
stats.Progress.EXP = uint.MaxValue;
if (steamID == 76561198395073327)
{
stats.Roles = Roles.Admin;
}
return Task.FromResult(stats);
}
public override async Task OnAPlayerDownedAnotherPlayer(OnPlayerKillArguments<MyPlayer> args)
{
args.Victim.Kill();
args.Killer.Heal(100);
args.Killer.Kills++;
args.Victim.Deaths++;
}
public override async Task<bool> OnPlayerRequestingToChangeRole(MyPlayer player, GameRole role)
{
if (role == GameRole.Assault)
return true;
player.GameServer.AnnounceShort("You can only play as Assault!");
return false;
}
public override async Task<OnPlayerSpawnArguments> OnPlayerSpawning(MyPlayer player, OnPlayerSpawnArguments request)
{
request.Loadout.PrimaryWeapon = default;
request.Loadout.SecondaryWeapon = default;
request.Loadout.LightGadget = null;
request.Loadout.HeavyGadget = Gadgets.AdvancedBinoculars;
request.Loadout.Throwable = null;
request.Loadout.FirstAid = null;
request.Loadout.PrimaryExtraMagazines = 5;
request.Loadout.SecondaryExtraMagazines = 5;
return request;
}
public override async Task OnPlayerSpawned(MyPlayer player)
{
player.SetGiveDamageMultiplier(0.25f);
return true;
}
}

19
Utils.cs Normal file
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using System.Numerics;
using CommunityServerAPI.Enums;
namespace CommunityServerAPI;
public class Command
{
public ActionType Action { get; set; }
public ulong SteamId { get; set; }
public string Executor { get; set; }
public string Target { get; set; }
public ulong TargetSteamId { get; set; }
public string Message { get; set; }
public Vector3 Location { get; set; }
public int Amount { get; set; }
public int Duration { get; set; }
public string Reason { get; set; }
public bool Error { get; set; }
}