BattleBit-Community-Server-API/Program.cs

28 lines
818 B
C#

using BattleBitAPI.Server;
using System.Net;
class Program
{
static void Main(string[] args)
{
ServerListener server = new ServerListener();
server.OnGameServerConnecting += OnClientConnecting;
server.OnGameServerConnected += OnGameServerConnected;
server.OnGameServerDisconnected += OnGameServerDisconnected;
server.Start(29294);
}
private static async Task<bool> OnClientConnecting(IPAddress ip)
{
return true;
}
private static async Task OnGameServerConnected(GameServer server)
{
Console.WriteLine("Server "+server.ServerName+" was connected.");
}
private static async Task OnGameServerDisconnected(GameServer server)
{
Console.WriteLine("Server " + server.ServerName + " was disconnected.");
}
}