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@ -16,9 +16,8 @@ This repository provides an API that can be used to handle events on your commun
Documentation and examples can be found on the [wiki](https://github.com/MrOkiDoki/BattleBit-Community-Server-API/wiki) (WIP).
The way to use this API is to make an instance of `ServerListener` (and start it) on which you pass the types of your *own* subclasses of `Player` & `GameServer`. In those subclasses, you can make your own overrides to the already existing methods in `Player` and `GameServer`. You can also add your own methods and fields/properties.
The easiest way to get started with all of this, is to use `Program.cs` and add your overrides etc. into `MyPlayer` & `MyGameServer`.
### Building