From 4db03ca2b62b4abef7dd88006ab2ee98545d7908 Mon Sep 17 00:00:00 2001 From: devhalfdog Date: Sun, 13 Aug 2023 18:52:23 +0900 Subject: [PATCH] Update README.md --- README.md | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/README.md b/README.md index afd17f2..fe261d1 100644 --- a/README.md +++ b/README.md @@ -16,9 +16,8 @@ This repository provides an API that can be used to handle events on your commun Documentation and examples can be found on the [wiki](https://github.com/MrOkiDoki/BattleBit-Community-Server-API/wiki) (WIP). - - The way to use this API is to make an instance of `ServerListener` (and start it) on which you pass the types of your *own* subclasses of `Player` & `GameServer`. In those subclasses, you can make your own overrides to the already existing methods in `Player` and `GameServer`. You can also add your own methods and fields/properties. + The easiest way to get started with all of this, is to use `Program.cs` and add your overrides etc. into `MyPlayer` & `MyGameServer`. ### Building