Latte: Small refactor and clean up for texture size code

This commit is contained in:
Exzap 2024-03-10 23:36:47 +01:00
parent 0993658c82
commit dd7cb74cd2
13 changed files with 64 additions and 110 deletions

1
.gitignore vendored
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@ -39,6 +39,7 @@ bin/sdcard/*
bin/screenshots/*
bin/dump/*
bin/cafeLibs/*
bin/keys.txt
!bin/shaderCache/info.txt
bin/shaderCache/*

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@ -309,7 +309,7 @@ public:
{
if ((rangeBegin & 0xF))
{
cemuLog_logDebug(LogType::Force, "writeStreamout(): RangeBegin not aligned to 16. Begin {:08x} End {:08x}", rangeBegin, rangeEnd);
cemuLog_logDebugOnce(LogType::Force, "writeStreamout(): RangeBegin not aligned to 16. Begin {:08x} End {:08x}", rangeBegin, rangeEnd);
rangeBegin = (rangeBegin + 0xF) & ~0xF;
rangeEnd = std::max(rangeBegin, rangeEnd);
}

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@ -42,7 +42,7 @@ private:
if(colorBuffer[i].texture == nullptr)
continue;
sint32 effectiveWidth, effectiveHeight;
LatteTexture_getEffectiveSize(colorBuffer[i].texture->baseTexture, &effectiveWidth, &effectiveHeight, nullptr, colorBuffer[i].texture->firstMip);
colorBuffer[i].texture->baseTexture->GetEffectiveSize(effectiveWidth, effectiveHeight, colorBuffer[i].texture->firstMip);
if (rtEffectiveSize.x == 0 && rtEffectiveSize.y == 0)
{
rtEffectiveSize.x = effectiveWidth;
@ -64,7 +64,7 @@ private:
if (depthBuffer.texture)
{
sint32 effectiveWidth, effectiveHeight;
LatteTexture_getEffectiveSize(depthBuffer.texture->baseTexture, &effectiveWidth, &effectiveHeight, nullptr, depthBuffer.texture->firstMip);
depthBuffer.texture->baseTexture->GetEffectiveSize(effectiveWidth, effectiveHeight, depthBuffer.texture->firstMip);
if (rtEffectiveSize.x == 0 && rtEffectiveSize.y == 0)
{
rtEffectiveSize.x = effectiveWidth;

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@ -516,14 +516,12 @@ bool LatteMRT::UpdateCurrentFBO()
sLatteRenderTargetState.rtUpdateList[sLatteRenderTargetState.rtUpdateListCount] = colorAttachmentView;
sLatteRenderTargetState.rtUpdateListCount++;
sint32 colorAttachmentWidth;
sint32 colorAttachmentHeight;
LatteTexture_getSize(colorAttachmentView->baseTexture, &colorAttachmentWidth, &colorAttachmentHeight, nullptr, colorAttachmentView->firstMip);
sint32 colorAttachmentWidth, colorAttachmentHeight;
colorAttachmentView->baseTexture->GetSize(colorAttachmentWidth, colorAttachmentHeight, colorAttachmentView->firstMip);
// set effective size
sint32 effectiveWidth, effectiveHeight;
LatteTexture_getEffectiveSize(colorAttachmentView->baseTexture, &effectiveWidth, &effectiveHeight, nullptr, colorAttachmentView->firstMip);
colorAttachmentView->baseTexture->GetEffectiveSize(effectiveWidth, effectiveHeight, colorAttachmentView->firstMip);
if (rtEffectiveSize->width == 0 && rtEffectiveSize->height == 0)
{
rtEffectiveSize->width = effectiveWidth;
@ -531,9 +529,7 @@ bool LatteMRT::UpdateCurrentFBO()
}
else if (rtEffectiveSize->width != effectiveWidth && rtEffectiveSize->height != effectiveHeight)
{
#ifdef CEMU_DEBUG_ASSERT
cemuLog_log(LogType::Force, "Color buffer size mismatch ({}x{}). Effective size: {}x{} Real size: {}x{} Mismatching texture: {:08x} {}x{} fmt {:04x}", rtEffectiveSize->width, rtEffectiveSize->height, effectiveWidth, effectiveHeight, colorAttachmentView->baseTexture->width, colorAttachmentView->baseTexture->height, colorAttachmentView->baseTexture->physAddress, colorAttachmentView->baseTexture->width, colorAttachmentView->baseTexture->height, (uint32)colorAttachmentView->baseTexture->format);
#endif
cemuLog_logDebug(LogType::Force, "Color buffer size mismatch ({}x{}). Effective size: {}x{} Real size: {}x{} Mismatching texture: {:08x} {}x{} fmt {:04x}", rtEffectiveSize->width, rtEffectiveSize->height, effectiveWidth, effectiveHeight, colorAttachmentView->baseTexture->width, colorAttachmentView->baseTexture->height, colorAttachmentView->baseTexture->physAddress, colorAttachmentView->baseTexture->width, colorAttachmentView->baseTexture->height, (uint32)colorAttachmentView->baseTexture->format);
}
// currently the first color attachment defines the size of the current render target
if (rtRealSize->width == 0 && rtRealSize->height == 0)
@ -608,15 +604,11 @@ bool LatteMRT::UpdateCurrentFBO()
if (depthBufferPhysMem != MPTR_NULL)
{
bool depthBufferWasFound = false;
LatteTextureView* depthBufferView = LatteTextureViewLookupCache::lookupSliceEx(depthBufferPhysMem, depthBufferWidth, depthBufferHeight, depthBufferPitch, 0, depthBufferViewFirstSlice, depthBufferFormat, true);
if (depthBufferView == nullptr)
{
// create depth buffer view
if(depthBufferViewFirstSlice == 0)
depthBufferView = LatteTexture_CreateMapping(depthBufferPhysMem, 0, depthBufferWidth, depthBufferHeight, 1, depthBufferPitch, depthBufferTileMode, depthBufferSwizzle, 0, 1, 0, 1, depthBufferFormat, Latte::E_DIM::DIM_2D, Latte::E_DIM::DIM_2D, true);
else
depthBufferView = LatteTexture_CreateMapping(depthBufferPhysMem, 0, depthBufferWidth, depthBufferHeight, depthBufferViewFirstSlice+1, depthBufferPitch, depthBufferTileMode, depthBufferSwizzle, 0, 1, depthBufferViewFirstSlice, 1, depthBufferFormat, Latte::E_DIM::DIM_2D_ARRAY, Latte::E_DIM::DIM_2D, true);
// create new depth buffer view and if it doesn't exist then also create the texture
depthBufferView = LatteTexture_CreateMapping(depthBufferPhysMem, 0, depthBufferWidth, depthBufferHeight, depthBufferViewFirstSlice+1, depthBufferPitch, depthBufferTileMode, depthBufferSwizzle, 0, 1, depthBufferViewFirstSlice, 1, depthBufferFormat, depthBufferViewFirstSlice > 0 ? Latte::E_DIM::DIM_2D_ARRAY : Latte::E_DIM::DIM_2D, Latte::E_DIM::DIM_2D, true);
LatteGPUState.repeatTextureInitialization = true;
}
else
@ -626,7 +618,7 @@ bool LatteMRT::UpdateCurrentFBO()
}
// set effective size
sint32 effectiveWidth, effectiveHeight;
LatteTexture_getEffectiveSize(depthBufferView->baseTexture, &effectiveWidth, &effectiveHeight, NULL);
depthBufferView->baseTexture->GetEffectiveSize(effectiveWidth, effectiveHeight, depthBufferViewFirstSlice);
if (rtEffectiveSize->width == 0 && rtEffectiveSize->height == 0)
{
rtEffectiveSize->width = effectiveWidth;
@ -917,10 +909,8 @@ void LatteRenderTarget_copyToBackbuffer(LatteTextureView* textureView, bool isPa
// mark source texture as still in use
LatteTC_MarkTextureStillInUse(textureView->baseTexture);
sint32 effectiveWidth;
sint32 effectiveHeight;
sint32 effectiveDepth;
LatteTexture_getEffectiveSize(textureView->baseTexture, &effectiveWidth, &effectiveHeight, &effectiveDepth, 0);
sint32 effectiveWidth, effectiveHeight;
textureView->baseTexture->GetEffectiveSize(effectiveWidth, effectiveHeight, 0);
_currentOutputImageWidth = effectiveWidth;
_currentOutputImageHeight = effectiveHeight;

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@ -297,9 +297,9 @@ void LatteTexture_copyData(LatteTexture* srcTexture, LatteTexture* dstTexture, s
else
{
sint32 effectiveWidth_dst, effectiveHeight_dst;
LatteTexture_getEffectiveSize(srcTexture, &effectiveWidth_dst, &effectiveHeight_dst, NULL, 0);
srcTexture->GetEffectiveSize(effectiveWidth_dst, effectiveHeight_dst, 0);
sint32 effectiveWidth_src, effectiveHeight_src;
LatteTexture_getEffectiveSize(dstTexture, &effectiveWidth_src, &effectiveHeight_src, NULL, 0);
dstTexture->GetEffectiveSize(effectiveWidth_src, effectiveHeight_src, 0);
debug_printf("texture_copyData(): Effective size mismatch\n");
cemuLog_logDebug(LogType::Force, "texture_copyData(): Effective size mismatch (due to texture rule)");
@ -307,8 +307,6 @@ void LatteTexture_copyData(LatteTexture* srcTexture, LatteTexture* dstTexture, s
cemuLog_logDebug(LogType::Force, "Source: origResolution {:04}x{:04} effectiveResolution {:04}x{:04} fmt {:04x} mipIndex {}", srcTexture->width, srcTexture->height, effectiveWidth_src, effectiveHeight_src, (uint32)srcTexture->format, 0);
return;
}
catchOpenGLError();
for (sint32 mipIndex = 0; mipIndex < mipCount; mipIndex++)
{
sint32 sliceCopyWidth = std::max(effectiveCopyWidth >> mipIndex, 1);
@ -323,9 +321,7 @@ void LatteTexture_copyData(LatteTexture* srcTexture, LatteTexture* dstTexture, s
LatteTextureSliceMipInfo* dstTexSliceInfo = dstTexture->sliceMipInfo + dstTexture->GetSliceMipArrayIndex(sliceIndex, mipIndex);
dstTexSliceInfo->lastDynamicUpdate = srcTexSliceInfo->lastDynamicUpdate;
}
catchOpenGLError();
}
catchOpenGLError();
}
template<bool bothMustMatch>

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@ -55,6 +55,29 @@ public:
bool Is3DTexture() const { return dim == Latte::E_DIM::DIM_3D; };
void GetSize(sint32& width, sint32& height, sint32 mipLevel) const
{
width = std::max(1, this->width >> mipLevel);
height = std::max(1, this->height >> mipLevel);
}
// similar to GetSize, but returns the real size of the texture taking into account any resolution overwrite by gfx pack rules
void GetEffectiveSize(sint32& effectiveWidth, sint32& effectiveHeight, sint32 mipLevel) const
{
if( overwriteInfo.hasResolutionOverwrite )
{
effectiveWidth = overwriteInfo.width;
effectiveHeight = overwriteInfo.height;
}
else
{
effectiveWidth = this->width;
effectiveHeight = this->height;
}
effectiveWidth = std::max(1, effectiveWidth >> mipLevel);
effectiveHeight = std::max(1, effectiveHeight >> mipLevel);
}
sint32 GetMipDepth(sint32 mipIndex)
{
cemu_assert_debug(mipIndex >= 0 && mipIndex < this->mipLevels);
@ -310,8 +333,6 @@ void LatteTexture_Delete(LatteTexture* texture);
void LatteTextureLoader_writeReadbackTextureToMemory(LatteTextureDefinition* textureData, uint32 sliceIndex, uint32 mipIndex, uint8* linearPixelData);
void LatteTexture_getSize(LatteTexture* texture, sint32* width, sint32* height, sint32* depth, sint32 mipLevel);
void LatteTexture_getEffectiveSize(LatteTexture* texture, sint32* effectiveWidth, sint32* effectiveHeight, sint32* effectiveDepth, sint32 mipLevel = 0);
sint32 LatteTexture_getEffectiveWidth(LatteTexture* texture);
bool LatteTexture_doesEffectiveRescaleRatioMatch(LatteTexture* texture1, sint32 mipLevel1, LatteTexture* texture2, sint32 mipLevel2);
void LatteTexture_scaleToEffectiveSize(LatteTexture* texture, sint32* x, sint32* y, sint32 mipLevel);

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@ -206,14 +206,10 @@ void LatteTexture_updateTexturesForStage(LatteDecompilerShader* shaderContext, u
bool isDepthSampler = shaderContext->textureUsesDepthCompare[textureIndex];
// look for already existing texture
LatteTextureView* textureView;
if (isDepthSampler == false)
textureView = LatteTextureViewLookupCache::lookup(physAddr, width, height, depth, pitch, viewFirstMip, viewNumMips, viewFirstSlice, viewNumSlices, format, dim);
else
textureView = LatteTextureViewLookupCache::lookup(physAddr, width, height, depth, pitch, viewFirstMip, viewNumMips, viewFirstSlice, viewNumSlices, format, dim, true);
if (textureView == nullptr)
LatteTextureView* textureView = LatteTextureViewLookupCache::lookup(physAddr, width, height, depth, pitch, viewFirstMip, viewNumMips, viewFirstSlice, viewNumSlices, format, dim, isDepthSampler);
if (!textureView)
{
// create new mapping
// view not found, create a new mapping which will also create a new texture if necessary
textureView = LatteTexture_CreateMapping(physAddr, physMipAddr, width, height, depth, pitch, tileMode, swizzle, viewFirstMip, viewNumMips, viewFirstSlice, viewNumSlices, format, dim, dim, isDepthSampler);
if (textureView == nullptr)
continue;
@ -273,9 +269,7 @@ void LatteTexture_updateTexturesForStage(LatteDecompilerShader* shaderContext, u
// check for changes
if (LatteTC_HasTextureChanged(textureView->baseTexture) || swizzleChanged)
{
#ifdef CEMU_DEBUG_ASSERT
debug_printf("Reload texture 0x%08x res %dx%d memRange %08x-%08x SwizzleChange: %s\n", textureView->baseTexture->physAddress, textureView->baseTexture->width, textureView->baseTexture->height, textureView->baseTexture->texDataPtrLow, textureView->baseTexture->texDataPtrHigh, swizzleChanged ? "yes" : "no");
#endif
// update swizzle / changed mip address
if (swizzleChanged)
{
@ -338,44 +332,6 @@ void LatteTexture_updateTextures()
LatteTexture_updateTexturesForStage(geometryShader, LATTE_CEMU_GS_TEX_UNIT_BASE, LatteGPUState.contextNew.SQ_TEX_START_GS);
}
// returns the width, height, depth of the texture
void LatteTexture_getSize(LatteTexture* texture, sint32* width, sint32* height, sint32* depth, sint32 mipLevel)
{
*width = texture->width;
*height = texture->height;
if (depth != NULL)
*depth = texture->depth;
// handle mip level
*width = std::max(1, *width >> mipLevel);
*height = std::max(1, *height >> mipLevel);
if(texture->Is3DTexture() && depth)
*depth = std::max(1, *depth >> mipLevel);
}
/*
* Returns the internally used width/height/depth of the texture
* Usually this is the width/height/depth specified by the game,
* unless the texture resolution was redefined via graphic pack texture rules
*/
void LatteTexture_getEffectiveSize(LatteTexture* texture, sint32* effectiveWidth, sint32* effectiveHeight, sint32* effectiveDepth, sint32 mipLevel)
{
*effectiveWidth = texture->width;
*effectiveHeight = texture->height;
if( effectiveDepth != NULL )
*effectiveDepth = texture->depth;
if( texture->overwriteInfo.hasResolutionOverwrite )
{
*effectiveWidth = texture->overwriteInfo.width;
*effectiveHeight = texture->overwriteInfo.height;
if( effectiveDepth != NULL )
*effectiveDepth = texture->overwriteInfo.depth;
}
// handle mipLevel
// todo: Mip-mapped 3D textures decrease in depth also?
*effectiveWidth = std::max(1, *effectiveWidth >> mipLevel);
*effectiveHeight = std::max(1, *effectiveHeight >> mipLevel);
}
sint32 LatteTexture_getEffectiveWidth(LatteTexture* texture)
{
if (texture->overwriteInfo.hasResolutionOverwrite)

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@ -569,10 +569,8 @@ void OpenGLRenderer::DrawBackbufferQuad(LatteTextureView* texView, RendererOutpu
g_renderer->ClearColorbuffer(padView);
}
// calculate effective size
sint32 effectiveWidth;
sint32 effectiveHeight;
LatteTexture_getEffectiveSize(texView->baseTexture, &effectiveWidth, &effectiveHeight, nullptr, 0);
sint32 effectiveWidth, effectiveHeight;
texView->baseTexture->GetEffectiveSize(effectiveWidth, effectiveHeight, 0);
shader_unbind(RendererShader::ShaderType::kGeometry);
shader_bind(shader->GetVertexShader());
@ -1127,8 +1125,8 @@ void OpenGLRenderer::texture_clearColorSlice(LatteTexture* hostTexture, sint32 s
LatteTextureGL* texGL = (LatteTextureGL*)hostTexture;
cemu_assert_debug(!texGL->isDepth);
sint32 eWidth, eHeight, eDepth;
LatteTexture_getEffectiveSize(hostTexture, &eWidth, &eHeight, &eDepth, mipIndex);
sint32 eWidth, eHeight;
hostTexture->GetEffectiveSize(eWidth, eHeight, mipIndex);
renderstate_resetColorControl();
renderTarget_setViewport(0, 0, eWidth, eHeight, 0.0f, 1.0f);
LatteMRT::BindColorBufferOnly(hostTexture->GetOrCreateView(mipIndex, 1, sliceIndex, 1));
@ -1141,8 +1139,8 @@ void OpenGLRenderer::texture_clearDepthSlice(LatteTexture* hostTexture, uint32 s
LatteTextureGL* texGL = (LatteTextureGL*)hostTexture;
cemu_assert_debug(texGL->isDepth);
sint32 eWidth, eHeight, eDepth;
LatteTexture_getEffectiveSize(hostTexture, &eWidth, &eHeight, &eDepth, mipIndex);
sint32 eWidth, eHeight;
hostTexture->GetEffectiveSize(eWidth, eHeight, mipIndex);
renderstate_resetColorControl();
renderstate_resetDepthControl();
renderTarget_setViewport(0, 0, eWidth, eHeight, 0.0f, 1.0f);
@ -1170,13 +1168,12 @@ void OpenGLRenderer::texture_clearSlice(LatteTexture* hostTextureGeneric, sint32
LatteTextureGL::FormatInfoGL formatInfoGL;
LatteTextureGL::GetOpenGLFormatInfo(hostTexture->isDepth, hostTexture->format, hostTexture->dim, &formatInfoGL);
// get effective size of mip
sint32 effectiveWidth;
sint32 effectiveHeight;
LatteTexture_getEffectiveSize(hostTexture, &effectiveWidth, &effectiveHeight, nullptr, mipIndex);
sint32 effectiveWidth, effectiveHeight;
hostTexture->GetEffectiveSize(effectiveWidth, effectiveHeight, mipIndex);
// on Nvidia glClearTexImage and glClearTexSubImage has bad performance (clearing a 4K texture takes up to 50ms)
// clearing with glTextureSubImage2D from a CPU RAM buffer is only slightly slower
// clearing with glTextureSubImage2D from a OpenGL buffer is 10-20% faster than glClearTexImage)
// clearing with glTextureSubImage2D from a OpenGL buffer is 10-20% faster than glClearTexImage
// clearing with FBO and glClear is orders of magnitude faster than the other methods
// (these are results from 2018, may be different now)
@ -1207,7 +1204,6 @@ void OpenGLRenderer::texture_clearSlice(LatteTexture* hostTextureGeneric, sint32
}
if (glClearTexSubImage == nullptr)
return;
// clear
glClearTexSubImage(hostTexture->glId_texture, mipIndex, 0, 0, sliceIndex, effectiveWidth, effectiveHeight, 1, formatInfoGL.glSuppliedFormat, formatInfoGL.glSuppliedFormatType, NULL);
}
@ -1215,7 +1211,6 @@ LatteTexture* OpenGLRenderer::texture_createTextureEx(Latte::E_DIM dim, MPTR phy
uint32 swizzle, Latte::E_HWTILEMODE tileMode, bool isDepth)
{
return new LatteTextureGL(dim, physAddress, physMipAddress, format, width, height, depth, pitch, mipLevels, swizzle, tileMode, isDepth);
}
void OpenGLRenderer::texture_setActiveTextureUnit(sint32 index)

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@ -30,9 +30,8 @@ void OpenGLRenderer::surfaceCopy_copySurfaceWithFormatConversion(LatteTexture* s
sint32 effectiveCopyWidth = width;
sint32 effectiveCopyHeight = height;
LatteTexture_scaleToEffectiveSize(sourceTexture, &effectiveCopyWidth, &effectiveCopyHeight, 0);
sint32 sourceEffectiveWidth;
sint32 sourceEffectiveHeight;
LatteTexture_getEffectiveSize(sourceTexture, &sourceEffectiveWidth, &sourceEffectiveHeight, nullptr, srcMip);
sint32 sourceEffectiveWidth, sourceEffectiveHeight;
sourceTexture->GetEffectiveSize(sourceEffectiveWidth, sourceEffectiveHeight, srcMip);
// reset everything
renderstate_resetColorControl();
renderstate_resetDepthControl();

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@ -764,7 +764,7 @@ void VulkanRenderer::HandleScreenshotRequest(LatteTextureView* texView, bool pad
//dumpImage->flagForCurrentCommandBuffer();
int width, height;
LatteTexture_getEffectiveSize(baseImageTex, &width, &height, nullptr, 0);
baseImageTex->GetEffectiveSize(width, height, 0);
VkImage image = nullptr;
VkDeviceMemory imageMemory = nullptr;;

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@ -464,9 +464,8 @@ VKRObjectFramebuffer* VulkanRenderer::surfaceCopy_getOrCreateFramebuffer(VkCopyS
VKRObjectTextureView* vkObjTextureView = surfaceCopy_createImageView(state.destinationTexture, state.dstSlice, state.dstMip);
// create new framebuffer
sint32 effectiveWidth = 0;
sint32 effectiveHeight = 0;
LatteTexture_getEffectiveSize(state.destinationTexture, &effectiveWidth, &effectiveHeight, nullptr, state.dstMip);
sint32 effectiveWidth, effectiveHeight;
state.destinationTexture->GetEffectiveSize(effectiveWidth, effectiveHeight, state.dstMip);
std::array<VKRObjectTextureView*, 1> fbAttachments;
fbAttachments[0] = vkObjTextureView;
@ -595,15 +594,11 @@ void VulkanRenderer::surfaceCopy_viaDrawcall(LatteTextureVk* srcTextureVk, sint3
// get descriptor set
VKRObjectDescriptorSet* vkObjDescriptorSet = surfaceCopy_getOrCreateDescriptorSet(copySurfaceState, copySurfacePipelineInfo);
// get extend
sint32 effectiveWidth = 0;
sint32 effectiveHeight = 0;
LatteTexture_getEffectiveSize(dstTextureVk, &effectiveWidth, &effectiveHeight, nullptr, texDstMip);
sint32 dstEffectiveWidth, dstEffectiveHeight;
dstTextureVk->GetEffectiveSize(dstEffectiveWidth, dstEffectiveHeight, texDstMip);
// get extend
sint32 srcEffectiveWidth = 0;
sint32 srcEffectiveHeight = 0;
LatteTexture_getEffectiveSize(srcTextureVk, &srcEffectiveWidth, &srcEffectiveHeight, nullptr, texSrcMip);
sint32 srcEffectiveWidth, srcEffectiveHeight;
srcTextureVk->GetEffectiveSize(srcEffectiveWidth, srcEffectiveHeight, texSrcMip);
CopyShaderPushConstantData_t pushConstantData;
@ -878,9 +873,8 @@ void VulkanRenderer::surfaceCopy_copySurfaceWithFormatConversion(LatteTexture* s
sint32 effectiveCopyWidth = width;
sint32 effectiveCopyHeight = height;
LatteTexture_scaleToEffectiveSize(sourceTexture, &effectiveCopyWidth, &effectiveCopyHeight, 0);
sint32 sourceEffectiveWidth;
sint32 sourceEffectiveHeight;
LatteTexture_getEffectiveSize(sourceTexture, &sourceEffectiveWidth, &sourceEffectiveHeight, nullptr, srcMip);
sint32 sourceEffectiveWidth, sourceEffectiveHeight;
sourceTexture->GetEffectiveSize(sourceEffectiveWidth, sourceEffectiveHeight, srcMip);
sint32 texSrcMip = srcMip;
sint32 texSrcSlice = srcSlice;

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@ -114,7 +114,7 @@ namespace GX2
void GX2RSetStreamOutBuffer(uint32 bufferIndex, GX2StreamOutBuffer* soBuffer)
{
// seen in CoD: Ghosts
// seen in CoD: Ghosts and CoD: Black Ops 2
GX2SetStreamOutBuffer(bufferIndex, soBuffer);
}

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@ -112,6 +112,8 @@ bool cemuLog_logDebug(LogType type, TFmt format, TArgs&&... args)
#endif
}
#define cemuLog_logDebugOnce(...) { static bool _not_first_call = false; if (!_not_first_call) { _not_first_call = true; cemuLog_logDebug(__VA_ARGS__); } }
// cafe lib calls
bool cemuLog_advancedPPCLoggingEnabled();