usbloadergx/source/settings/menus/HardDriveSM.cpp

379 lines
11 KiB
C++

/****************************************************************************
* Copyright (C) 2014 Cyan
* Copyright (C) 2011 Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#include <unistd.h>
#include <sys/statvfs.h>
#include "HardDriveSM.hpp"
#include "Controls/DeviceHandler.hpp"
#include "settings/CSettings.h"
#include "settings/meta.h"
#include "prompts/PromptWindows.h"
#include "language/gettext.h"
#include "usbloader/GameList.h"
#include "usbloader/wbfs.h"
#include "prompts/ProgressWindow.h"
#include "settings/GameTitles.h"
#include "system/IosLoader.h"
#include "wad/nandtitle.h"
#include "utils/tools.h"
#include "FileOperations/fileops.h"
#include "gecko.h"
#include "sys.h"
static const char * OnOffText[] =
{
trNOOP( "OFF" ),
trNOOP( "ON" )
};
static const char * InstallToText[] =
{
trNOOP( "None" ),
trNOOP( "GAMEID_Gamename" ),
trNOOP( "Gamename [GAMEID]" )
};
static const char * SplitSizeText[] =
{
trNOOP( "No Splitting" ),
trNOOP( "Split each 2GB" ),
trNOOP( "Split each 4GB" ),
};
static inline bool IsValidPartition(int fs_type, int cios)
{
if (IosLoader::IsWaninkokoIOS(cios) && NandTitles.VersionOf(TITLE_ID(1, cios)) < 18)
{
return fs_type == PART_FS_WBFS;
}
else
{
return fs_type == PART_FS_WBFS || fs_type == PART_FS_FAT || fs_type == PART_FS_NTFS || fs_type == PART_FS_EXT;
}
}
HardDriveSM::HardDriveSM()
: SettingsMenu(tr("Hard Drive Settings"), &GuiOptions, MENU_NONE)
{
int Idx = 0;
Options->SetName(Idx++, "%s", tr( "Game/Install Partition" ));
Options->SetName(Idx++, "%s", tr( "Multiple Partitions" ));
if (strncmp(Settings.ConfigPath, "sd", 2) == 0)
Options->SetName(Idx++, "%s", tr( "SD Card Mode" ));
Options->SetName(Idx++, "%s", tr( "USB Port" ));
Options->SetName(Idx++, "%s", tr( "Mount USB at launch" ));
Options->SetName(Idx++, "%s", tr( "Install Directories" ));
Options->SetName(Idx++, "%s", tr( "Game Split Size" ));
Options->SetName(Idx++, "%s", tr( "Install Partitions" ));
Options->SetName(Idx++, "%s", tr( "GC Install Compressed" ));
Options->SetName(Idx++, "%s", tr( "GC Install 32K Aligned" ));
Options->SetName(Idx++, "%s", tr( "Sync FAT32 FS Info" ));
OldSettingsPartition = Settings.partition;
OldSettingsMultiplePartitions = Settings.MultiplePartitions;
OldSettingsSDMode = Settings.SDMode;
NewSettingsUSBPort = Settings.USBPort;
oldSettingsUSBAutoMount = Settings.USBAutoMount;
SetOptionValues();
}
HardDriveSM::~HardDriveSM()
{
gprintf("Quit HDD settings: %i\n", Settings.SDMode);
//! if partition has changed, Reinitialize it
if (Settings.partition != OldSettingsPartition ||
Settings.MultiplePartitions != OldSettingsMultiplePartitions ||
Settings.USBPort != NewSettingsUSBPort ||
Settings.USBAutoMount != oldSettingsUSBAutoMount ||
Settings.SDMode != OldSettingsSDMode)
{
if(!Settings.SDMode)
{
WBFS_CloseAll();
if(Settings.USBPort != NewSettingsUSBPort)
{
DeviceHandler::Instance()->UnMountAllUSB();
Settings.USBPort = NewSettingsUSBPort;
DeviceHandler::Instance()->MountAllUSB();
if(Settings.partition >= DeviceHandler::GetUSBPartitionCount())
Settings.partition = 0;
// set -1 to edit meta.xml arguments
NewSettingsUSBPort = -1;
}
WBFS_Init(Settings.SDMode ? WBFS_DEVICE_SDHC : WBFS_DEVICE_USB);
if(Settings.MultiplePartitions)
WBFS_OpenAll();
else
WBFS_OpenPart(Settings.partition);
//! Reload the new game titles
gameList.ReadGameList();
gameList.LoadUnfiltered();
}
if(oldSettingsUSBAutoMount != Settings.USBAutoMount || NewSettingsUSBPort == -1 || OldSettingsSDMode != Settings.SDMode)
{
// edit meta.xml arguments
editMetaArguments();
gprintf("Updated meta.xml\n");
}
if(OldSettingsSDMode != Settings.SDMode)
{
Settings.NandEmuMode = EMUNAND_OFF;
RemoveDirectory(Settings.GameHeaderCachePath);
RebootApp();
}
}
}
void HardDriveSM::SetOptionValues()
{
int Idx = 0;
//! Settings: Game/Install Partition
PartitionHandle *handle;
int checkPart = 0;
if (!Settings.SDMode)
{
handle = DeviceHandler::Instance()->GetUSBHandleFromPartition(Settings.partition);
checkPart = DeviceHandler::PartitionToPortPartition(Settings.partition);
}
else
handle = DeviceHandler::Instance()->GetSDHandle();
//! Get the partition name and it's size in GB's
if (handle)
Options->SetValue(Idx++, "%s (%.2fGB)", handle->GetFSName(checkPart), handle->GetSize(checkPart)/GB_SIZE);
else
Options->SetValue(Idx++, tr("Not Initialized"));
//! Settings: Multiple Partitions
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.MultiplePartitions] ));
//! Settings: SD Card Mode
if (strncmp(Settings.ConfigPath, "sd", 2) == 0)
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.SDMode] ));
//! Settings: USB Port
if(NewSettingsUSBPort == 2)
Options->SetValue(Idx++, tr("Both Ports"));
else
Options->SetValue(Idx++, "%i", NewSettingsUSBPort);
//! Settings: Auto Mount USB at launch
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.USBAutoMount] ));
//! Settings: Install directories
Options->SetValue(Idx++, "%s", tr( InstallToText[Settings.InstallToDir] ));
//! Settings: Game Split Size
Options->SetValue(Idx++, "%s", tr( SplitSizeText[Settings.GameSplit] ));
//! Settings: Install partitions
if(Settings.InstallPartitions == ONLY_GAME_PARTITION)
Options->SetValue(Idx++, "%s", tr("Only Game Partition"));
else if(Settings.InstallPartitions == ALL_PARTITIONS)
Options->SetValue(Idx++, "%s", tr("All Partitions"));
else if(Settings.InstallPartitions == REMOVE_UPDATE_PARTITION)
Options->SetValue(Idx++, "%s", tr("Remove update"));
//! Settings: GC Install Compressed
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.GCInstallCompressed] ));
//! Settings: GC Install 32K Aligned
Options->SetValue(Idx++, "%s", tr( OnOffText[Settings.GCInstallAligned] ));
//! Settings: Sync FAT32 FS Info
Options->SetValue(Idx++, " ");
}
int HardDriveSM::GetMenuInternal()
{
int ret = optionBrowser->GetClickedOption();
if (ret < 0)
return MENU_NONE;
int Idx = -1;
//! Settings: Game/Install Partition
if (ret == ++Idx)
{
PartitionHandle *handle;
if (Settings.SDMode)
{
handle = DeviceHandler::Instance()->GetSDHandle();
}
else
{
// Init the USB device if mounted after launch
handle = DeviceHandler::Instance()->GetUSBHandleFromPartition(Settings.partition);
if (handle == NULL)
DeviceHandler::Instance()->MountAllUSB(true);
}
// Select the next valid partition, even if that's the same one
int fs_type = 0;
int ios = IOS_GetVersion();
int retries = 20;
do
{
if (Settings.SDMode)
{
Settings.partition = 0;
fs_type = DeviceHandler::GetFilesystemType(SD);
}
else
{
Settings.partition = (Settings.partition + 1) % DeviceHandler::GetUSBPartitionCount();
fs_type = DeviceHandler::GetFilesystemType(USB1+Settings.partition);
}
}
while (!IsValidPartition(fs_type, ios) && --retries > 0);
if (fs_type == PART_FS_FAT && Settings.GameSplit == GAMESPLIT_NONE)
Settings.GameSplit = GAMESPLIT_4GB;
}
//! Settings: Multiple Partitions
else if (ret == ++Idx)
{
if (++Settings.MultiplePartitions >= MAX_ON_OFF) Settings.MultiplePartitions = 0;
}
//! Settings: SD Card Mode
else if (strncmp(Settings.ConfigPath, "sd", 2) == 0 && ret == ++Idx)
{
if (++Settings.SDMode >= MAX_ON_OFF) Settings.SDMode = 0;
}
//! Settings: USB Port
else if (ret == ++Idx)
{
if(!IosLoader::IsHermesIOS() && !IosLoader::IsD2X())
{
WindowPrompt(tr("ERROR:"), tr("USB Port changing is only supported on Hermes cIOS."), tr("OK"));
NewSettingsUSBPort = 0;
Settings.USBPort = 0;
}
else if (++NewSettingsUSBPort >= 3) // 2 = both ports
NewSettingsUSBPort = 0;
}
//! Settings: Auto mount USB at launch
else if (ret == ++Idx)
{
if (++Settings.USBAutoMount >= MAX_ON_OFF) Settings.USBAutoMount = 0;
}
//! Settings: Install directories
else if (ret == ++Idx)
{
if (++Settings.InstallToDir >= INSTALL_TO_MAX) Settings.InstallToDir = 0;
}
//! Settings: Game Split Size
else if (ret == ++Idx)
{
if (++Settings.GameSplit >= GAMESPLIT_MAX)
{
if (DeviceHandler::GetFilesystemType(Settings.SDMode ? SD : USB1+Settings.partition) == PART_FS_FAT)
Settings.GameSplit = GAMESPLIT_2GB;
else
Settings.GameSplit = GAMESPLIT_NONE;
}
}
//! Settings: Install partitions
else if (ret == ++Idx)
{
switch(Settings.InstallPartitions)
{
case ONLY_GAME_PARTITION:
Settings.InstallPartitions = ALL_PARTITIONS;
break;
case ALL_PARTITIONS:
Settings.InstallPartitions = REMOVE_UPDATE_PARTITION;
break;
default:
case REMOVE_UPDATE_PARTITION:
Settings.InstallPartitions = ONLY_GAME_PARTITION;
break;
}
}
//! Settings: GC Install Compressed
else if (ret == ++Idx)
{
if (++Settings.GCInstallCompressed >= MAX_ON_OFF) Settings.GCInstallCompressed = 0;
}
//! Settings: GC Install 32K Aligned
else if (ret == ++Idx)
{
if (++Settings.GCInstallAligned >= MAX_ON_OFF) Settings.GCInstallAligned = 0;
}
//! Settings: Sync FAT32 FS Info
else if (ret == ++Idx )
{
int choice = WindowPrompt(0, tr("Do you want to sync free space info sector on all FAT32 partitions?"), tr("Yes"), tr("Cancel"));
if (choice)
{
StartProgress(tr("Synchronizing..."), tr("Please wait..."), 0, false, false);
int partCount = Settings.SDMode ? 1 : DeviceHandler::GetUSBPartitionCount();
for (int i = 0; i < partCount; ++i)
{
ShowProgress(i, partCount);
if (DeviceHandler::GetFilesystemType(Settings.SDMode ? SD : USB1+i) == PART_FS_FAT)
{
PartitionHandle *handle;
if (Settings.SDMode)
handle = DeviceHandler::Instance()->GetSDHandle();
else
handle = DeviceHandler::Instance()->GetUSBHandleFromPartition(i);
if (!handle)
continue;
struct statvfs stats;
char drive[20];
snprintf(drive, sizeof(drive), "%s:/", handle->MountName(i));
memset(&stats, 0, sizeof(stats));
memcpy(&stats.f_flag, "SCAN", 4);
statvfs(drive, &stats);
}
}
ProgressStop();
}
}
SetOptionValues();
return MENU_NONE;
}