usbloadergx/source/prompts/PromptWindows.cpp

1546 lines
46 KiB
C++

#include <gccore.h>
#include <stdio.h>
#include <unistd.h>
#include <stdlib.h>
#include <string.h>
#include <dirent.h>
#include <time.h>
#include <stdlib.h>
#include "Controls/DeviceHandler.hpp"
#include "usbloader/wbfs.h"
#include "usbloader/wdvd.h"
#include "usbloader/usbstorage2.h"
#include "usbloader/GameList.h"
#include "GameCube/GCGames.h"
#include "language/gettext.h"
#include "GUI/gui.h"
#include "GUI/gui_numpad.h"
#include "GUI/gui_diskcover.h"
#include "GUI/Text.hpp"
#include "settings/CGameStatistics.h"
#include "settings/GameTitles.h"
#include "network/networkops.h"
#include "network/update.h"
#include "network/https.h"
#include "prompts/PromptWindows.h"
#include "prompts/PromptWindow.hpp"
#include "prompts/gameinfo.h"
#include "themes/CTheme.h"
#include "utils/StringTools.h"
#include "utils/tools.h"
#include "mload/mload.h"
#include "FileOperations/fileops.h"
#include "menu/menus.h"
#include "sys.h"
#include "wpad.h"
#include "wad/wad.h"
#include "zlib.h"
#include "svnrev.h"
#include "audio.h"
#include "language/UpdateLanguage.h"
#include "system/IosLoader.h"
#include "gecko.h"
#include "lstub.h"
static const char * DMLVersions[] =
{
//! sorted by internal release date. see IosLoader.h
"", // Original MIOS
"r51-", // old DML r51-
"r52", // old DML r52
"v0.1", // QuadForce v0.1
"v1.2", // DML 1.2
"v1.4", // DML 1.4
"v1.4b", // DML 1.4b
"v1.5", // DML 1.5
"v2.0.x", // DM 2.0
"v2.1", // DML 2.1
"v2.2.x", // DM 2.2
"v2.2.2", // DM 2.2 update 2
"v2.2", // DML 2.2
"v2.2.1", // DML 2.2.1
"v2.3", // DML 2.3 (mirror link)
"v2.3", // DM 2.3
"v2.3", // DML 2.3 (main link)
"v2.4", // DM 2.4
"v2.4", // DML 2.4
"v2.5", // DM 2.5
"v2.5", // DML 2.5
"v2.6.0", // DM 2.6
"v2.6", // DML 2.6
"v2.6.1", // DM 2.6 update 1
"v2.7", // DM 2.7
"v2.7", // DML 2.7
"v2.8", // DML 2.8
"v2.8", // DM 2.8
"v2.9", // DML 2.9
"v2.9", // DM 2.9
"v2.0", // QuadForce v2.0
"v3.0", // QuadForce v3.0
"v4.0", // QuadForce v4.0 SD
"v2.10", // DML 2.10
"v2.10", // DM 2.10
"v4.1", // QuadForce v4.1 USB
"v2.11+", // DML 2.11
"v2.11+", // DM 2.11
};
/****************************************************************************
* OnScreenNumpad
*
* Opens an on-screen numpad window, with the data entered being stored
* into the specified variable.
***************************************************************************/
int OnScreenNumpad(char * var, u32 maxlen)
{
int save = -1;
GuiNumpad numpad(var, maxlen);
GuiImageData btnOutline(Resources::GetFile("button_dialogue_box.png"), Resources::GetFileSize("button_dialogue_box.png"));
GuiTrigger trigA;
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
GuiTrigger trigB;
trigB.SetSimpleTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
GuiText okBtnTxt(tr( "OK" ), 22, thColor("r=0 g=0 b=0 a=255 - prompt windows button text color"));
GuiImage okBtnImg(&btnOutline);
if (Settings.wsprompt)
{
okBtnTxt.SetWidescreen(Settings.widescreen);
okBtnImg.SetWidescreen(Settings.widescreen);
}
GuiButton okBtn(&okBtnImg, &okBtnImg, 0, 4, 5, -15, &trigA, btnSoundOver, btnSoundClick2, 1);
okBtn.SetLabel(&okBtnTxt);
GuiText cancelBtnTxt(tr( "Cancel" ), 22, thColor("r=0 g=0 b=0 a=255 - prompt windows button text color"));
GuiImage cancelBtnImg(&btnOutline);
if (Settings.wsprompt)
{
cancelBtnTxt.SetWidescreen(Settings.widescreen);
cancelBtnImg.SetWidescreen(Settings.widescreen);
}
GuiButton cancelBtn(&cancelBtnImg, &cancelBtnImg, 1, 4, -5, -15, &trigA, btnSoundOver, btnSoundClick2, 1);
cancelBtn.SetLabel(&cancelBtnTxt);
cancelBtn.SetTrigger(&trigB);
numpad.Append(&okBtn);
numpad.Append(&cancelBtn);
HaltGui();
mainWindow->SetState(STATE_DISABLED);
mainWindow->Append(&numpad);
ResumeGui();
while (save == -1)
{
usleep(50000);
if (okBtn.GetState() == STATE_CLICKED)
save = 1;
else if (cancelBtn.GetState() == STATE_CLICKED)
save = 0;
}
if (save == 1)
{
snprintf(var, maxlen, "%s", numpad.GetText());
// convert all , to . characters
for(u32 i = 0; i < maxlen; ++i)
{
if(var[i] == ',')
var[i] = '.';
}
}
HaltGui();
mainWindow->Remove(&numpad);
mainWindow->SetState(STATE_DEFAULT);
ResumeGui();
gprintf("\t%s\n", (save == 1 ? "saved" : "discarded"));
return save;
}
/****************************************************************************
* OnScreenKeyboard
*
* Opens an on-screen keyboard window, with the data entered being stored
* into the specified variable.
***************************************************************************/
int OnScreenKeyboard(char * var, u32 maxlen, int min, bool hide, bool restrict)
{
int save = -1;
int keyset = (restrict) ? 0 : Settings.keyset;
gprintf("\nOnScreenKeyboard(%s, %i, %i) \n\tkeyset = %i", var, maxlen, min, keyset);
GuiKeyboard keyboard(var, maxlen, min, keyset);
keyboard.SetVisibleText(!hide);
GuiImageData btnOutline(Resources::GetFile("button_dialogue_box.png"), Resources::GetFileSize("button_dialogue_box.png"));
GuiTrigger trigA;
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
GuiTrigger trigB;
trigB.SetSimpleTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
GuiText okBtnTxt(tr( "OK" ), 22, thColor("r=0 g=0 b=0 a=255 - prompt windows button text color"));
GuiImage okBtnImg(&btnOutline);
if (Settings.wsprompt)
{
okBtnTxt.SetWidescreen(Settings.widescreen);
okBtnImg.SetWidescreen(Settings.widescreen);
}
GuiButton okBtn(&okBtnImg, &okBtnImg, 0, 4, 5, 15, &trigA, btnSoundOver, btnSoundClick2, 1);
okBtn.SetLabel(&okBtnTxt);
GuiText cancelBtnTxt(tr( "Cancel" ), 22, thColor("r=0 g=0 b=0 a=255 - prompt windows button text color"));
GuiImage cancelBtnImg(&btnOutline);
if (Settings.wsprompt)
{
cancelBtnTxt.SetWidescreen(Settings.widescreen);
cancelBtnImg.SetWidescreen(Settings.widescreen);
}
GuiButton cancelBtn(&cancelBtnImg, &cancelBtnImg, 1, 4, -5, 15, &trigA, btnSoundOver, btnSoundClick2, 1);
cancelBtn.SetLabel(&cancelBtnTxt);
cancelBtn.SetTrigger(&trigB);
keyboard.Append(&okBtn);
keyboard.Append(&cancelBtn);
HaltGui();
mainWindow->SetState(STATE_DISABLED);
mainWindow->Append(&keyboard);
ResumeGui();
while (save == -1)
{
usleep(50000);
if (okBtn.GetState() == STATE_CLICKED)
save = 1;
else if (cancelBtn.GetState() == STATE_CLICKED)
save = 0;
}
if (save)
{
snprintf(var, maxlen, "%s", keyboard.GetText());
}
HaltGui();
mainWindow->Remove(&keyboard);
mainWindow->SetState(STATE_DEFAULT);
ResumeGui();
gprintf("\t%s\n", (save ? "saved" : "discarded"));
return save;
}
/****************************************************************************
* WindowCredits
* Display credits
***************************************************************************/
void WindowCredits()
{
gprintf("WindowCredits()\n");
int angle = 0;
GuiTrigger trigA;
trigA.SetButtonOnlyTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
GuiTrigger trigB;
trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
GuiButton backBtn(0, 0);
backBtn.SetPosition(-20, -20);
backBtn.SetTrigger(&trigA);
backBtn.SetTrigger(&trigB);
u32 i = 0;
int y = 20;
float oldFontScale = Settings.FontScaleFactor;
Settings.FontScaleFactor = 1.0f;
GuiWindow creditsWindow(screenwidth, screenheight);
GuiWindow creditsWindowBox(580, 448);
creditsWindowBox.SetAlignment(ALIGN_CENTER, ALIGN_MIDDLE);
GuiImageData creditsBox(Resources::GetFile("credits_bg.png"), Resources::GetFileSize("credits_bg.png"));
GuiImage creditsBoxImg(&creditsBox);
creditsBoxImg.SetAlignment(ALIGN_CENTER, ALIGN_MIDDLE);
creditsWindowBox.Append(&creditsBoxImg);
GuiImageData star(Resources::GetFile("little_star.png"), Resources::GetFileSize("little_star.png"));
GuiImage starImg(&star);
starImg.SetWidescreen(Settings.widescreen); //added
starImg.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
starImg.SetPosition(505, 350);
std::vector<GuiText *> txt;
const u8 *creditsFont = Resources::GetFile("font.ttf");
u32 creditsFontSize = Resources::GetFileSize("font.ttf");
GuiText * currentTxt = new GuiText(tr( "Credits" ), 28, ( GXColor ) {255, 255, 255, 255});
currentTxt->SetAlignment(ALIGN_CENTER, ALIGN_TOP);
currentTxt->SetPosition(0, 8);
currentTxt->SetFont(creditsFont, creditsFontSize);
txt.push_back(currentTxt);
char SvnRev[80];
#ifdef FULLCHANNEL
snprintf(SvnRev, sizeof(SvnRev), "Rev%sc IOS%d (Rev %d)%s", GetRev(), (int)IOS_GetVersion(), (int)IOS_GetRevision(), (*(vu32*)0xcd800064 == 0xFFFFFFFF)? " + AHB" : "" );
#else
snprintf(SvnRev, sizeof(SvnRev), "Rev%s IOS%d (Rev %d)%s", GetRev(), (int)IOS_GetVersion(), (int)IOS_GetRevision(), (*(vu32*)0xcd800064 == 0xFFFFFFFF)? " + AHB" : "" );
#endif
char IosInfo[80] = "";
iosinfo_t *info = IosLoader::GetIOSInfo(IOS_GetVersion());
if(info)
{
snprintf(IosInfo, sizeof(IosInfo), "(%s v%i%s base%i)", info->name, (int)info->version, info->versionstring, (int)info->baseios);
free(info);
}
// Check if DIOS MIOS (Lite) is available
char GCInfo[80] = "";
int currentMIOS = IosLoader::GetMIOSInfo();
if(currentMIOS == DIOS_MIOS)
snprintf(GCInfo, sizeof(GCInfo), "DIOS-MIOS %s", DMLVersions[IosLoader::GetDMLVersion()]);
else if (currentMIOS == DIOS_MIOS_LITE)
snprintf(GCInfo, sizeof(GCInfo), "DIOS-MIOS Lite %s", DMLVersions[IosLoader::GetDMLVersion()]);
else if (currentMIOS == QUADFORCE)
snprintf(GCInfo, sizeof(GCInfo), "QuadForce %s", DMLVersions[IosLoader::GetDMLVersion()]);
else if (currentMIOS == QUADFORCE_USB)
snprintf(GCInfo, sizeof(GCInfo), "QuadForce USB %s", DMLVersions[IosLoader::GetDMLVersion()]);
// Check if Devolution is available
char DEVO_loader_path[110];
snprintf(DEVO_loader_path, sizeof(DEVO_loader_path), "%sloader.bin", Settings.DEVOLoaderPath);
FILE *f = fopen(DEVO_loader_path, "rb");
if(f)
{
char version[5];
fseek(f, 23, SEEK_SET);
fread(version, 1, 4, f);
fclose(f);
char *ptr = strchr(version, ' ');
if(ptr) *ptr = 0;
else version[4] = 0;
snprintf(GCInfo + strlen(GCInfo), sizeof(GCInfo) - strlen(GCInfo), "%sDevolution r%d", strlen(GCInfo) > 1 ? " / " : "", atoi(version));
}
// Check if Nintendont is available
char GCInfo2[80] = "";
char NINVersion[7]= "";
nintendontVersion(Settings.NINLoaderPath, NINVersion, sizeof(NINVersion));
if(strlen(NINVersion) > 0)
{
snprintf(GCInfo2, sizeof(GCInfo2), "Nintendont v%.6s", NINVersion );
}
else
{
char NINBuildDate[21] = "";
if(nintendontBuildDate(Settings.NINLoaderPath, NINBuildDate))
snprintf(GCInfo2, sizeof(GCInfo2), "Nintendont Built %.20s", NINBuildDate );
}
// Header - Top left
currentTxt = new GuiText(GCInfo2, 16, ( GXColor ) {255, 255, 255, 255});
currentTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
currentTxt->SetPosition(0, strlen(GCInfo) > 0 ? y-10 : y);
currentTxt->SetFont(creditsFont, creditsFontSize);
txt.push_back(currentTxt);
// Header - Bottom left
currentTxt = new GuiText(GCInfo, 16, ( GXColor ) {255, 255, 255, 255});
currentTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
currentTxt->SetPosition(0, y+6);
currentTxt->SetFont(creditsFont, creditsFontSize);
txt.push_back(currentTxt);
// Header - Top right
currentTxt = new GuiText(SvnRev, 16, ( GXColor ) {255, 255, 255, 255});
currentTxt->SetAlignment(ALIGN_RIGHT, ALIGN_TOP);
currentTxt->SetPosition(0, (info || currentMIOS > DEFAULT_MIOS) ? y-10 : y);
currentTxt->SetFont(creditsFont, creditsFontSize);
txt.push_back(currentTxt);
// Header - Bottom right
currentTxt = new GuiText(IosInfo, 16, ( GXColor ) {255, 255, 255, 255});
currentTxt->SetAlignment(ALIGN_RIGHT, ALIGN_TOP);
currentTxt->SetPosition(0, y+6);
currentTxt->SetFont(creditsFont, creditsFontSize);
txt.push_back(currentTxt);
y += 34;
currentTxt = new GuiText("USB Loader GX", 24, ( GXColor ) {255, 255, 255, 255});
currentTxt->SetAlignment(ALIGN_CENTER, ALIGN_TOP);
currentTxt->SetPosition(0, y);
currentTxt->SetFont(creditsFont, creditsFontSize);
txt.push_back(currentTxt);
y += 24;
currentTxt = new GuiText(tr( "Official Site:" ), 20, ( GXColor ) {255, 255, 255, 255});
currentTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
currentTxt->SetPosition(10, y);
currentTxt->SetFont(creditsFont, creditsFontSize);
txt.push_back(currentTxt);
currentTxt = new GuiText("https://github.com/wiidev/usbloadergx", 20, ( GXColor ) {255, 255, 255, 255});
currentTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
currentTxt->SetPosition(160, y);
currentTxt->SetFont(creditsFont, creditsFontSize);
txt.push_back(currentTxt);
y += 22;
GuiText::SetPresets(20, ( GXColor ) {255, 255, 255, 255}, 3000, FTGX_JUSTIFY_LEFT | FTGX_ALIGN_TOP, ALIGN_LEFT, ALIGN_TOP);
currentTxt = new GuiText(tr( "Coding:" ));
currentTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
currentTxt->SetPosition(10, y);
currentTxt->SetFont(creditsFont, creditsFontSize);
txt.push_back(currentTxt);
currentTxt = new GuiText("Cyan / Dimok / blackb0x / nIxx / giantpune / ardi");
currentTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
currentTxt->SetPosition(160, y);
currentTxt->SetFont(creditsFont, creditsFontSize);
txt.push_back(currentTxt);
y += 20;
currentTxt = new GuiText("hungyip84 / DrayX7 / lustar / r-win / WiiShizzza");
currentTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
currentTxt->SetPosition(160, y);
currentTxt->SetFont(creditsFont, creditsFontSize);
txt.push_back(currentTxt);
y += 22;
char text[100];
currentTxt = new GuiText(tr( "Design:" ));
currentTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
currentTxt->SetPosition(10, y);
currentTxt->SetFont(creditsFont, creditsFontSize);
txt.push_back(currentTxt);
currentTxt = new GuiText("cyrex / NeoRame");
currentTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
currentTxt->SetPosition(160, y);
currentTxt->SetFont(creditsFont, creditsFontSize);
txt.push_back(currentTxt);
y += 22;
currentTxt = new GuiText("");
currentTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
currentTxt->SetPosition(10, y);
currentTxt->SetFont(creditsFont, creditsFontSize);
txt.push_back(currentTxt);
currentTxt = new GuiText("");
currentTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
currentTxt->SetPosition(160, y);
currentTxt->SetFont(creditsFont, creditsFontSize);
txt.push_back(currentTxt);
y += 22;
currentTxt = new GuiText(tr( "Big thanks to:" ));
currentTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
currentTxt->SetPosition(10, y);
currentTxt->SetFont(creditsFont, creditsFontSize);
txt.push_back(currentTxt);
sprintf(text, "lustar %s", tr( "for GameTDB and hosting covers / disc images" ));
currentTxt = new GuiText(text);
currentTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
currentTxt->SetPosition(160, y);
currentTxt->SetFont(creditsFont, creditsFontSize);
txt.push_back(currentTxt);
y += 20;
sprintf(text, "Cyan and Shano56 %s", tr( "for their work on the wiki page" ));
currentTxt = new GuiText(text);
currentTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
currentTxt->SetPosition(160, y);
currentTxt->SetFont(creditsFont, creditsFontSize);
txt.push_back(currentTxt);
y += 20;
sprintf(text, "Kinyo %s", tr( "and translators for language files updates" ));
currentTxt = new GuiText(text);
currentTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
currentTxt->SetPosition(160, y);
currentTxt->SetFont(creditsFont, creditsFontSize);
txt.push_back(currentTxt);
y += 20;
sprintf(text, "Larsenv & Wingysam %s", tr( "for hosting the themes" ));
currentTxt = new GuiText(text);
currentTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
currentTxt->SetPosition(160, y);
currentTxt->SetFont(creditsFont, creditsFontSize);
txt.push_back(currentTxt);
y += 24;
currentTxt = new GuiText(tr( "Special thanks to:" ));
currentTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
currentTxt->SetPosition(10, y);
currentTxt->SetFont(creditsFont, creditsFontSize);
txt.push_back(currentTxt);
y += 20;
sprintf(text, "Waninkoko, Kwiirk & Hermes %s", tr( "for the USB Loader source" ));
currentTxt = new GuiText(text);
currentTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
currentTxt->SetPosition(10, y);
currentTxt->SetFont(creditsFont, creditsFontSize);
txt.push_back(currentTxt);
y += 20;
sprintf(text, "Tantric %s", tr( "for his awesome tool LibWiiGui" ));
currentTxt = new GuiText(text);
currentTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
currentTxt->SetPosition(10, y);
currentTxt->SetFont(creditsFont, creditsFontSize);
txt.push_back(currentTxt);
y += 20;
sprintf(text, "Fishears/Nuke %s", tr( "for Ocarina" ));
currentTxt = new GuiText(text);
currentTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
currentTxt->SetPosition(10, y);
currentTxt->SetFont(creditsFont, creditsFontSize);
txt.push_back(currentTxt);
y += 20;
sprintf(text, "WiiPower %s", tr( "for diverse patches" ));
currentTxt = new GuiText(text);
currentTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
currentTxt->SetPosition(10, y);
currentTxt->SetFont(creditsFont, creditsFontSize);
txt.push_back(currentTxt);
y += 20;
sprintf(text, "Oggzee %s", tr( "for FAT/NTFS support" ));
currentTxt = new GuiText(text);
currentTxt->SetAlignment(ALIGN_LEFT, ALIGN_TOP);
currentTxt->SetPosition(10, y);
currentTxt->SetFont(creditsFont, creditsFontSize);
txt.push_back(currentTxt);
y += 20;
for (i = 0; i < txt.size(); i++)
creditsWindowBox.Append(txt[i]);
creditsWindow.Append(&creditsWindowBox);
creditsWindow.Append(&starImg);
creditsWindow.Append(&backBtn);
creditsWindow.SetEffect(EFFECT_FADE, 30);
HaltGui();
mainWindow->SetState(STATE_DISABLED);
mainWindow->Append(&creditsWindow);
ResumeGui();
while(backBtn.GetState() != STATE_CLICKED)
{
usleep(12000);
if (shutdown)
Sys_Shutdown();
if (reset)
Sys_Reboot();
angle++;
if (angle > 360) angle = 0;
starImg.SetAngle(angle);
}
backBtn.ResetState();
creditsWindow.SetEffect(EFFECT_FADE, -30);
while (creditsWindow.GetEffect() > 0)
usleep(100);
HaltGui();
mainWindow->Remove(&creditsWindow);
mainWindow->SetState(STATE_DEFAULT);
for (i = 0; i < txt.size(); i++)
{
delete txt[i];
txt[i] = NULL;
}
Settings.FontScaleFactor = oldFontScale;
ResumeGui();
}
/****************************************************************************
* WindowScreensaver
* Display screensaver
***************************************************************************/
int WindowScreensaver()
{
gprintf("WindowScreenSaver()\n");
bool exit = false;
/* initialize random seed: */
srand(time(NULL));
GuiImageData GXlogo(Resources::GetFile("gxlogo.png"), Resources::GetFileSize("gxlogo.png"));//uncomment for themable screensaver
//GuiImageData GXlogo(gxlogo_png);//comment for themable screensaver
GuiImage GXlogoImg(&GXlogo);
GXlogoImg.SetPosition(172, 152);
GXlogoImg.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
GuiImage BackgroundImg(640, 480, ( GXColor ) {0, 0, 0, 255});
BackgroundImg.SetPosition(0, 0);
BackgroundImg.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
GuiWindow screensaverWindow(screenwidth, screenheight);
screensaverWindow.Append(&BackgroundImg);
screensaverWindow.Append(&GXlogoImg);
HaltGui();
mainWindow->SetState(STATE_DISABLED);
mainWindow->Append(&screensaverWindow);
ResumeGui();
while (!exit)
{
if (shutdown)
Sys_Shutdown();
if (reset)
Sys_Reboot();
if(!ControlActivityTimeout())
break;
/* Set random position */
GXlogoImg.SetPosition((rand() % 345), (rand() % 305));
sleep(4);
}
HaltGui();
mainWindow->Remove(&screensaverWindow);
mainWindow->SetState(STATE_DEFAULT);
ResumeGui();
return 1;
}
/****************************************************************************
* WindowPrompt
*
* Displays a prompt window to user, with information, an error message, or
* presenting a user with a choice of up to 4 Buttons.
*
* Give him 1 Title, 1 Subtitle and 4 Buttons
* If title/subtitle or one of the buttons is not needed give him a 0 on that
* place.
***************************************************************************/
int WindowPrompt(const char *title, const char *msg, const char *btn1Label, const char *btn2Label,
const char *btn3Label, const char *btn4Label, int wait)
{
int choice = -1;
int count = wait;
gprintf("WindowPrompt( %s, %s, %s, %s, %s, %s, %i ): ", title, msg, btn1Label, btn2Label, btn3Label, btn4Label, wait);
PromptWindow *Window = new PromptWindow;
Window->SetTitle(title);
Window->SetMessageText(msg);
if(btn1Label)
Window->AddButton(btn1Label);
if(btn2Label)
Window->AddButton(btn2Label);
if(btn3Label)
Window->AddButton(btn3Label);
if(btn4Label)
Window->AddButton(btn4Label);
mainWindow->SetState(STATE_DISABLED);
mainWindow->Append(Window);
ResumeGui();
while (choice == -1)
{
VIDEO_WaitVSync();
if (shutdown)
{
wiilight(0);
Sys_Shutdown();
}
if (reset)
Sys_Reboot();
choice = Window->GetChoice();
if (count > 0) count--;
if (count == 0) choice = 1;
}
delete Window;
mainWindow->SetState(STATE_DEFAULT);
gprintf(" %i\n", choice);
return choice;
}
/****************************************************************************
* WindowExitPrompt
*
* Displays a prompt window to user, with information, an error message, or
* presenting a user with a choice of up to 4 Buttons.
*
* Give him 1 title, 1 subtitle and 4 buttons
* If title/subtitle or one of the buttons is not needed give him a 0 on that
* place.
***************************************************************************/
int WindowExitPrompt()
{
gprintf("WindowExitPrompt()\n");
bgMusic->Pause();
GuiSound * homein = NULL;
homein = new GuiSound(Resources::GetFile("menuin.ogg"), Resources::GetFileSize("menuin.ogg"), Settings.sfxvolume);
homein->SetVolume(Settings.sfxvolume);
homein->SetLoop(0);
homein->Play();
GuiSound * homeout = NULL;
homeout = new GuiSound(Resources::GetFile("menuout.ogg"), Resources::GetFileSize("menuout.ogg"), Settings.sfxvolume);
homeout->SetVolume(Settings.sfxvolume);
homeout->SetLoop(0);
int choice = -1;
loadStub();
Set_Stub(returnTo(true)); // Reset the stub back to the HBC
GuiWindow promptWindow(640, 480);
promptWindow.SetAlignment(ALIGN_LEFT, ALIGN_TOP);
promptWindow.SetPosition(0, 0);
GuiImageData top(Resources::GetFile("exit_top.png"), Resources::GetFileSize("exit_top.png"));
GuiImageData topOver(Resources::GetFile("exit_top_over.png"), Resources::GetFileSize("exit_top_over.png"));
GuiImageData bottom(Resources::GetFile("exit_bottom.png"), Resources::GetFileSize("exit_bottom.png"));
GuiImageData bottomOver(Resources::GetFile("exit_bottom_over.png"), Resources::GetFileSize("exit_bottom_over.png"));
GuiImageData button(Resources::GetFile("exit_button.png"), Resources::GetFileSize("exit_button.png"));
GuiImageData wiimote(Resources::GetFile("wiimote.png"), Resources::GetFileSize("wiimote.png"));
GuiImageData close(Resources::GetFile("closebutton.png"), Resources::GetFileSize("closebutton.png"));
GuiImageData battery(Resources::GetFile("battery_white.png"), Resources::GetFileSize("battery_white.png"));
GuiImageData batteryBar(Resources::GetFile("battery_bar_white.png"), Resources::GetFileSize("battery_bar_white.png"));
GuiImageData batteryRed(Resources::GetFile("battery_red.png"), Resources::GetFileSize("battery_red.png"));
GuiImageData batteryBarRed(Resources::GetFile("battery_bar_red.png"), Resources::GetFileSize("battery_bar_red.png"));
int i = 0, ret = 0, level;
char txt[3];
GuiText * batteryTxt[4];
GuiImage * batteryImg[4];
GuiImage * batteryBarImg[4];
GuiButton * batteryBtn[4];
for (i = 0; i < 4; i++)
{
sprintf(txt, "P%d", i + 1);
batteryTxt[i] = new GuiText(txt, 22, ( GXColor ) {255, 255, 255, 255});
batteryTxt[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
batteryImg[i] = new GuiImage(&battery);
batteryImg[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
batteryImg[i]->SetPosition(36, 0);
batteryImg[i]->SetTileHorizontal(0);
batteryBarImg[i] = new GuiImage(&batteryBar);
batteryBarImg[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
batteryBarImg[i]->SetPosition(33, 0);
batteryBtn[i] = new GuiButton(40, 20);
batteryBtn[i]->SetLabel(batteryTxt[i]);
batteryBtn[i]->SetImage(batteryBarImg[i]);
batteryBtn[i]->SetIcon(batteryImg[i]);
batteryBtn[i]->SetAlignment(ALIGN_LEFT, ALIGN_MIDDLE);
batteryBtn[i]->SetRumble(false);
batteryBtn[i]->SetAlpha(70);
batteryBtn[i]->SetEffect(EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_IN, 50);
}
batteryBtn[0]->SetPosition(180, 150);
batteryBtn[1]->SetPosition(284, 150);
batteryBtn[2]->SetPosition(388, 150);
batteryBtn[3]->SetPosition(494, 150);
GuiTrigger trigA;
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
GuiTrigger trigB;
trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
GuiTrigger trigHome;
trigHome.SetButtonOnlyTrigger(-1, WPAD_BUTTON_HOME | WPAD_CLASSIC_BUTTON_HOME, 0);
GuiText titleTxt(tr( "HOME Menu" ), 36, ( GXColor ) {255, 255, 255, 255});
titleTxt.SetAlignment(ALIGN_CENTER, ALIGN_TOP);
titleTxt.SetPosition(-180, 40);
titleTxt.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
GuiText closeTxt(tr( "Close" ), 28, ( GXColor ) {0, 0, 0, 255});
closeTxt.SetPosition(10, 3);
GuiImage closeImg(&close);
if (Settings.wsprompt)
{
closeTxt.SetWidescreen(Settings.widescreen);
closeImg.SetWidescreen(Settings.widescreen);
}
GuiButton closeBtn(close.GetWidth(), close.GetHeight());
closeBtn.SetImage(&closeImg);
closeBtn.SetAlignment(ALIGN_CENTER, ALIGN_TOP);
closeBtn.SetPosition(190, 30);
closeBtn.SetLabel(&closeTxt);
closeBtn.SetRumble(false);
closeBtn.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
GuiImage btn1Img(&top);
GuiImage btn1OverImg(&topOver);
GuiButton btn1(&btn1Img, &btn1OverImg, 0, 3, 0, 0, &trigA, btnSoundOver, btnSoundClick2, 0);
btn1.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
GuiText btn2Txt(tr( "Homebrew Channel" ), 26, ( GXColor ) {0, 0, 0, 255});
if (Settings.HomeMenu == HOME_MENU_SYSTEM)
{
btn2Txt.SetText(tr( "Wii Menu" ));
}
else if (Settings.HomeMenu == HOME_MENU_FULL)
{
btn2Txt.SetText(tr( "Exit" ));
}
GuiImage btn2Img(&button);
if (Settings.wsprompt)
{
btn2Txt.SetWidescreen(Settings.widescreen);
btn2Img.SetWidescreen(Settings.widescreen);
}
GuiButton btn2(&btn2Img, &btn2Img, 2, 5, -150, 0, &trigA, btnSoundOver, btnSoundClick2, 1);
btn2.SetLabel(&btn2Txt);
btn2.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_IN, 50);
btn2.SetRumble(false);
btn2.SetPosition(-150, 0);
GuiText btn3Txt(tr( "Wii Menu" ), 26, ( GXColor ) {0, 0, 0, 255});
if (Settings.HomeMenu == HOME_MENU_SYSTEM)
{
btn3Txt.SetText(tr( "Reset" ));
}
else if (Settings.HomeMenu == HOME_MENU_FULL)
{
btn3Txt.SetText(tr( "Shutdown Wii" ));
}
GuiImage btn3Img(&button);
if (Settings.wsprompt)
{
btn3Txt.SetWidescreen(Settings.widescreen);
btn3Img.SetWidescreen(Settings.widescreen);
}
GuiButton btn3(&btn3Img, &btn3Img, 2, 5, 150, 0, &trigA, btnSoundOver, btnSoundClick2, 1);
btn3.SetLabel(&btn3Txt);
btn3.SetEffect(EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_IN, 50);
btn3.SetRumble(false);
btn3.SetPosition(150, 0);
GuiImage btn4Img(&bottom);
GuiImage btn4OverImg(&bottomOver);
GuiButton btn4(&btn4Img, &btn4OverImg, 0, 4, 0, 0, &trigA, btnSoundOver, btnSoundClick2, 0);
btn4.SetTrigger(&trigB);
btn4.SetTrigger(&trigHome);
btn4.SetEffect(EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_IN, 50);
GuiImage wiimoteImg(&wiimote);
if (Settings.wsprompt)
{
wiimoteImg.SetWidescreen(Settings.widescreen);
}
wiimoteImg.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
wiimoteImg.SetEffect(EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_IN, 50);
wiimoteImg.SetPosition(50, 210);
promptWindow.Append(&btn2);
promptWindow.Append(&btn3);
promptWindow.Append(&btn4);
promptWindow.Append(&btn1);
promptWindow.Append(&closeBtn);
promptWindow.Append(&titleTxt);
promptWindow.Append(&wiimoteImg);
promptWindow.Append(batteryBtn[0]);
promptWindow.Append(batteryBtn[1]);
promptWindow.Append(batteryBtn[2]);
promptWindow.Append(batteryBtn[3]);
HaltGui();
mainWindow->SetState(STATE_DISABLED);
mainWindow->Append(&promptWindow);
ResumeGui();
while (choice == -1)
{
VIDEO_WaitVSync();
for (i = 0; i < 4; i++)
{
if (WPAD_Probe(i, NULL) == WPAD_ERR_NONE) // controller connected
{
level = (userInput[i].wpad.battery_level / 100.0) * 4;
if (level > 4) level = 4;
if (level <= 1)
{
batteryBarImg[i]->SetImage(&batteryBarRed);
batteryImg[i]->SetImage(&batteryRed);
}
else
{
batteryBarImg[i]->SetImage(&batteryBar);
}
batteryImg[i]->SetTileHorizontal(level);
batteryBtn[i]->SetAlpha(255);
}
else // controller not connected
{
batteryImg[i]->SetTileHorizontal(0);
batteryImg[i]->SetImage(&battery);
batteryBtn[i]->SetAlpha(70);
}
}
if (shutdown)
{
wiilight(0);
Sys_Shutdown();
}
if (reset)
Sys_Reboot();
if (btn1.GetState() == STATE_CLICKED)
{
choice = 1;
btn1.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
closeBtn.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
btn4.SetEffect(EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_OUT, 50);
btn2.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 50);
btn3.SetEffect(EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_OUT, 50);
titleTxt.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
wiimoteImg.SetEffect(EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_OUT, 50);
for (int i = 0; i < 4; i++)
batteryBtn[i]->SetEffect(EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_OUT, 50);
}
else if (btn4.GetState() == STATE_SELECTED)
{
wiimoteImg.SetPosition(50, 165);
}
else if (btn2.GetState() == STATE_CLICKED)
{
if (Settings.HomeMenu == HOME_MENU_SYSTEM)
Sys_LoadMenu();
else if (Settings.HomeMenu == HOME_MENU_DEFAULT)
Sys_LoadHBC();
else if (Settings.HomeMenu == HOME_MENU_FULL)
{
ret = WindowPrompt(tr( "Exit to where?" ), 0, tr( "Homebrew Channel" ), tr( "Wii Menu" ), tr( "Reset" ), tr( "Cancel" ));
if (ret == 1)
Sys_LoadHBC();
else if(ret == 2)
Sys_LoadMenu();
else if(ret == 3)
RebootApp();
}
HaltGui();
mainWindow->SetState(STATE_DISABLED);
promptWindow.SetState(STATE_DEFAULT);
ResumeGui();
btn2.ResetState();
}
else if (btn3.GetState() == STATE_CLICKED)
{
if (Settings.HomeMenu == HOME_MENU_SYSTEM)
RebootApp();
else if (Settings.HomeMenu == HOME_MENU_DEFAULT)
Sys_LoadMenu();
else if (Settings.HomeMenu == HOME_MENU_FULL)
{
if(isWiiU())
ret = WindowPrompt(tr( "How to Shutdown?" ), 0, tr( "Full shutdown" ), tr("Cancel"));
else
ret = WindowPrompt(tr( "How to Shutdown?" ), 0, tr( "Full shutdown" ), tr( "Standby" ), tr("Cancel"));
if (ret == 1)
Sys_ShutdownToStandby();
else if(ret == 2)
Sys_ShutdownToIdle();
}
HaltGui();
mainWindow->SetState(STATE_DISABLED);
promptWindow.SetState(STATE_DEFAULT);
ResumeGui();
btn3.ResetState();
}
else if (btn4.GetState() == STATE_CLICKED)
{
btn1.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
closeBtn.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
btn4.SetEffect(EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_OUT, 50);
btn2.SetEffect(EFFECT_SLIDE_LEFT | EFFECT_SLIDE_OUT, 50);
btn3.SetEffect(EFFECT_SLIDE_RIGHT | EFFECT_SLIDE_OUT, 50);
titleTxt.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
wiimoteImg.SetEffect(EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_OUT, 50);
for (int i = 0; i < 4; i++)
batteryBtn[i]->SetEffect(EFFECT_SLIDE_BOTTOM | EFFECT_SLIDE_OUT, 50);
choice = 0;
}
else if (btn4.GetState() != STATE_SELECTED)
{
wiimoteImg.SetPosition(50, 210);
}
}
homeout->Play();
while (btn1.GetEffect() > 0)
usleep(100);
while (promptWindow.GetEffect() > 0)
usleep(100);
HaltGui();
homein->Stop();
delete homein;
mainWindow->Remove(&promptWindow);
mainWindow->SetState(STATE_DEFAULT);
while (homeout->IsPlaying() > 0)
usleep(100);
homeout->Stop();
delete homeout;
for(int i = 0; i < 4; ++i)
{
delete batteryTxt[i];
delete batteryImg[i];
delete batteryBarImg[i];
delete batteryBtn[i];
}
ResumeGui();
bgMusic->Resume();
return choice;
}
/****************************************************************************
* DiscWait
***************************************************************************/
int DiscWait(const char *title, const char *msg, const char *btn1Label, const char *btn2Label, int IsDeviceWait)
{
int ret = 0;
u32 cover = 0;
GuiWindow promptWindow(472, 320);
promptWindow.SetAlignment(ALIGN_CENTER, ALIGN_MIDDLE);
promptWindow.SetPosition(0, -10);
GuiImageData btnOutline(Resources::GetFile("button_dialogue_box.png"), Resources::GetFileSize("button_dialogue_box.png"));
GuiImageData dialogBox(Resources::GetFile("dialogue_box.png"), Resources::GetFileSize("dialogue_box.png"));
GuiTrigger trigA;
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
GuiTrigger trigB;
trigB.SetButtonOnlyTrigger(-1, WPAD_BUTTON_B | WPAD_CLASSIC_BUTTON_B, PAD_BUTTON_B);
GuiImage dialogBoxImg(&dialogBox);
if (Settings.wsprompt)
{
dialogBoxImg.SetWidescreen(Settings.widescreen);
}
GuiText titleTxt(title, 26, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
titleTxt.SetAlignment(ALIGN_CENTER, ALIGN_TOP);
titleTxt.SetPosition(0, 60);
GuiText msgTxt(msg, 22, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
msgTxt.SetAlignment(ALIGN_CENTER, ALIGN_MIDDLE);
msgTxt.SetPosition(0, -40);
msgTxt.SetMaxWidth(430);
GuiText btn1Txt(btn1Label, 22, thColor("r=0 g=0 b=0 a=255 - prompt windows button text color"));
GuiImage btn1Img(&btnOutline);
if (Settings.wsprompt)
{
btn1Txt.SetWidescreen(Settings.widescreen);
btn1Img.SetWidescreen(Settings.widescreen);
}
GuiButton btn1(&btn1Img, &btn1Img, 1, 5, 0, 0, &trigA, btnSoundOver, btnSoundClick2, 1);
if (btn2Label)
{
btn1.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
btn1.SetPosition(40, -45);
}
else
{
btn1.SetAlignment(ALIGN_CENTER, ALIGN_BOTTOM);
btn1.SetPosition(0, -45);
}
btn1.SetLabel(&btn1Txt);
btn1.SetTrigger(&trigB);
btn1.SetState(STATE_SELECTED);
GuiText btn2Txt(btn2Label, 22, thColor("r=0 g=0 b=0 a=255 - prompt windows button text color"));
GuiImage btn2Img(&btnOutline);
if (Settings.wsprompt)
{
btn2Txt.SetWidescreen(Settings.widescreen);
btn2Img.SetWidescreen(Settings.widescreen);
}
GuiButton btn2(&btn2Img, &btn2Img, 1, 4, -20, -25, &trigA, btnSoundOver, btnSoundClick2, 1);
btn2.SetLabel(&btn2Txt);
if (Settings.wsprompt && Settings.widescreen) /////////////adjust buttons for widescreen
{
msgTxt.SetMaxWidth(380);
if (btn2Label)
{
btn1.SetAlignment(ALIGN_LEFT, ALIGN_BOTTOM);
btn2.SetPosition(-70, -80);
btn1.SetPosition(70, -80);
}
else
{
btn1.SetAlignment(ALIGN_CENTER, ALIGN_BOTTOM);
btn1.SetPosition(0, -80);
}
}
GuiText timerTxt((char*) NULL, 26, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
timerTxt.SetAlignment(ALIGN_CENTER, ALIGN_TOP);
timerTxt.SetPosition(0, 160);
promptWindow.Append(&dialogBoxImg);
promptWindow.Append(&titleTxt);
promptWindow.Append(&msgTxt);
if (btn1Label) promptWindow.Append(&btn1);
if (btn2Label) promptWindow.Append(&btn2);
if (IsDeviceWait) promptWindow.Append(&timerTxt);
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
HaltGui();
mainWindow->SetState(STATE_DISABLED);
mainWindow->Append(&promptWindow);
ResumeGui();
if (IsDeviceWait)
{
time_t starttime = time(0);
time_t timenow = starttime;
do
{
gprintf("%i\n", (int) (timenow-starttime));
ret = WBFS_Init(Settings.SDMode ? WBFS_DEVICE_SDHC : WBFS_DEVICE_USB);
if (ret >= 0) break;
timerTxt.SetTextf("%i %s", (int) (30-(timenow-starttime)), tr( "seconds left" ));
if (Settings.SDMode)
{
DeviceHandler::Instance()->UnMountSD();
DeviceHandler::Instance()->MountSD();
}
else
{
DeviceHandler::Instance()->UnMountAllUSB();
DeviceHandler::Instance()->MountAllUSB();
}
timenow = time(0);
}
while (timenow-starttime < 30);
}
else
{
while (!(cover & 0x2))
{
VIDEO_WaitVSync();
if (btn1.GetState() == STATE_CLICKED)
{
btn1.ResetState();
break;
}
ret = WDVD_GetCoverStatus(&cover);
if (ret < 0) break;
}
}
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
while (promptWindow.GetEffect() > 0)
usleep(100);
HaltGui();
mainWindow->Remove(&promptWindow);
mainWindow->SetState(STATE_DEFAULT);
ResumeGui();
return ret;
}
/****************************************************************************
* FormatingPartition
***************************************************************************/
int FormatingPartition(const char *title, int part_num)
{
PartitionHandle * usbHandle = DeviceHandler::Instance()->GetUSBHandleFromPartition(part_num);
int portPart = DeviceHandler::PartitionToPortPartition(part_num);
char text[255];
int n = sprintf(text, "%s: %.2fGB", tr( "Partition" ), usbHandle->GetSize(portPart) / GB_SIZE);
int choice = WindowPrompt(tr( "Do you want to format:" ), text, tr( "Yes" ), tr( "No" ));
if (choice == 0)
return -666;
int ret;
GuiWindow promptWindow(472, 320);
promptWindow.SetAlignment(ALIGN_CENTER, ALIGN_MIDDLE);
promptWindow.SetPosition(0, -10);
GuiImageData btnOutline(Resources::GetFile("button_dialogue_box.png"), Resources::GetFileSize("button_dialogue_box.png"));
GuiImageData dialogBox(Resources::GetFile("dialogue_box.png"), Resources::GetFileSize("dialogue_box.png"));
GuiTrigger trigA;
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
GuiImage dialogBoxImg(&dialogBox);
if (Settings.wsprompt)
{
dialogBoxImg.SetWidescreen(Settings.widescreen);
}
GuiText titleTxt(title, 26, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
titleTxt.SetAlignment(ALIGN_CENTER, ALIGN_TOP);
titleTxt.SetPosition(0, 60);
promptWindow.Append(&dialogBoxImg);
promptWindow.Append(&titleTxt);
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
HaltGui();
mainWindow->SetState(STATE_DISABLED);
mainWindow->Append(&promptWindow);
ResumeGui();
VIDEO_WaitVSync();
ret = WBFS_Format(usbHandle->GetLBAStart(portPart), usbHandle->GetSecCount(portPart), DeviceHandler::PartitionToUSBPort(part_num));
if (ret < 0)
{
WindowPrompt(tr( "Error !" ), tr( "Failed formating" ), tr( "Return" ));
}
else
{
PartitionFS * partition = usbHandle->GetPartitionRecord(portPart);
partition->PartitionType = 0xBF;
partition->FSName = "WBFS";
sleep(1);
ret = WBFS_OpenPart(part_num);
snprintf(text + n, sizeof(text) - n, " %s", tr( "formatted!" ));
WindowPrompt(tr( "Success:" ), text, tr( "OK" ));
if (ret < 0)
{
WindowPrompt(tr( "ERROR" ), tr( "Failed to open partition" ), tr( "OK" ));
Sys_LoadMenu();
}
}
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
while (promptWindow.GetEffect() > 0)
usleep(100);
HaltGui();
mainWindow->Remove(&promptWindow);
mainWindow->SetState(STATE_DEFAULT);
ResumeGui();
return ret;
}
/****************************************************************************
* NetworkInitPrompt
***************************************************************************/
bool NetworkInitPrompt()
{
gprintf("NetworkinitPrompt()\n");
if (IsNetworkInit()) return true;
bool success = true;
GuiWindow promptWindow(472, 320);
promptWindow.SetAlignment(ALIGN_CENTER, ALIGN_MIDDLE);
promptWindow.SetPosition(0, -10);
GuiImageData btnOutline(Resources::GetFile("button_dialogue_box.png"), Resources::GetFileSize("button_dialogue_box.png"));
GuiImageData dialogBox(Resources::GetFile("dialogue_box.png"), Resources::GetFileSize("dialogue_box.png"));
GuiTrigger trigA;
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
GuiImage dialogBoxImg(&dialogBox);
if (Settings.wsprompt)
{
dialogBoxImg.SetWidescreen(Settings.widescreen);
}
GuiText titleTxt(tr( "Initializing Network" ), 26, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
titleTxt.SetAlignment(ALIGN_CENTER, ALIGN_TOP);
titleTxt.SetPosition(0, 60);
char msg[20] = " ";
GuiText msgTxt(msg, 22, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
msgTxt.SetAlignment(ALIGN_CENTER, ALIGN_MIDDLE);
msgTxt.SetPosition(0, -40);
GuiText btn1Txt(tr( "Cancel" ), 22, thColor("r=0 g=0 b=0 a=255 - prompt windows button text color"));
GuiImage btn1Img(&btnOutline);
if (Settings.wsprompt)
{
btn1Txt.SetWidescreen(Settings.widescreen);
btn1Img.SetWidescreen(Settings.widescreen);
}
GuiButton btn1(&btn1Img, &btn1Img, 2, 4, 0, -45, &trigA, btnSoundOver, btnSoundClick2, 1);
btn1.SetLabel(&btn1Txt);
btn1.SetState(STATE_SELECTED);
if ((Settings.wsprompt) && (Settings.widescreen)) /////////////adjust buttons for widescreen
{
btn1.SetAlignment(ALIGN_CENTER, ALIGN_BOTTOM);
btn1.SetPosition(0, -80);
}
promptWindow.Append(&dialogBoxImg);
promptWindow.Append(&titleTxt);
promptWindow.Append(&msgTxt);
promptWindow.Append(&btn1);
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
HaltGui();
mainWindow->SetState(STATE_DISABLED);
mainWindow->Append(&promptWindow);
ResumeGui();
int iTimeout = 100 * 200; // 20s
ResumeNetworkThread();
while (!IsNetworkInit())
{
usleep(100000);
if (--iTimeout == 0)
{
msgTxt.SetText(tr( "Could not initialize network, time out!" ));
sleep(3);
success = false;
break;
}
if (btn1.GetState() == STATE_CLICKED)
{
btn1.ResetState();
success = false;
break;
}
}
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
while (promptWindow.GetEffect() > 0)
usleep(1000);
HaltGui();
mainWindow->Remove(&promptWindow);
mainWindow->SetState(STATE_DEFAULT);
ResumeGui();
if (IsNetworkInit())
HaltNetworkThread();
return success;
}
int CodeDownload(const char *id)
{
if (!CreateSubfolder(Settings.TxtCheatcodespath))
{
WindowPrompt(tr( "Error !" ), tr( "Can't create directory" ), tr( "OK" ));
return -1;
}
int ret = -1;
GuiWindow promptWindow(472, 320);
promptWindow.SetAlignment(ALIGN_CENTER, ALIGN_MIDDLE);
promptWindow.SetPosition(0, -10);
GuiImageData btnOutline(Resources::GetFile("button_dialogue_box.png"), Resources::GetFileSize("button_dialogue_box.png"));
GuiImageData dialogBox(Resources::GetFile("dialogue_box.png"), Resources::GetFileSize("dialogue_box.png"));
GuiTrigger trigA;
trigA.SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
GuiImage dialogBoxImg(&dialogBox);
if (Settings.wsprompt)
{
dialogBoxImg.SetWidescreen(Settings.widescreen);
}
char title[50];
sprintf(title, "%s", tr( "Code Download" ));
GuiText titleTxt(title, 26, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
titleTxt.SetAlignment(ALIGN_CENTER, ALIGN_TOP);
titleTxt.SetPosition(0, 50);
char msg[50];
sprintf(msg, "%s", tr( "Initializing Network" ));
GuiText msgTxt(msg, 26, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
msgTxt.SetAlignment(ALIGN_CENTER, ALIGN_TOP);
msgTxt.SetPosition(0, 140);
char msg2[50] = " ";
GuiText msg2Txt(msg2, 26, thColor("r=0 g=0 b=0 a=255 - prompt windows text color"));
msg2Txt.SetAlignment(ALIGN_CENTER, ALIGN_MIDDLE);
msg2Txt.SetPosition(0, 50);
GuiText btn1Txt(tr( "Cancel" ), 22, thColor("r=0 g=0 b=0 a=255 - prompt windows button text color"));
GuiImage btn1Img(&btnOutline);
if (Settings.wsprompt)
{
btn1Txt.SetWidescreen(Settings.widescreen);
btn1Img.SetWidescreen(Settings.widescreen);
}
GuiButton btn1(&btn1Img, &btn1Img, 2, 4, 0, -40, &trigA, btnSoundOver, btnSoundClick2, 1);
btn1.SetLabel(&btn1Txt);
btn1.SetState(STATE_SELECTED);
promptWindow.Append(&dialogBoxImg);
promptWindow.Append(&titleTxt);
promptWindow.Append(&msgTxt);
promptWindow.Append(&msg2Txt);
promptWindow.Append(&btn1);
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_IN, 50);
HaltGui();
mainWindow->SetState(STATE_DISABLED);
mainWindow->Append(&promptWindow);
ResumeGui();
while (!IsNetworkInit())
{
VIDEO_WaitVSync();
Initialize_Network();
if (IsNetworkInit())
{
msgTxt.SetText(GetNetworkIP());
}
else
{
msgTxt.SetText(tr( "Could not initialize network!" ));
}
if (btn1.GetState() == STATE_CLICKED)
{
btn1.ResetState();
ret = 0;
break;
}
}
if (IsNetworkInit())
{
char txtpath[250];
int txtLen = snprintf(txtpath, sizeof(txtpath), "%s%s.txt", Settings.TxtCheatcodespath, id);
char codeurl[300];
struct download file = {};
std::string url(Settings.URL_Cheats);
if(url.find("{gameid}") != url.npos)
{
url.replace(url.find("{gameid}"), 8, id);
downloadfile(url.c_str(), &file);
}
if (file.size <= 0) {
gprintf("Trying backup...\n");
snprintf(codeurl, sizeof(codeurl), "https://web.archive.org/web/202009if_/geckocodes.org/txt.php?txt=%s", id);
downloadfile(codeurl, &file);
}
// UTF-8 BOM + partial ID = 7
if (file.size > 7)
{
bool validUrl = false;
char *textCpy = new (std::nothrow) char[file.size+1];
if (textCpy)
{
memcpy(textCpy, file.data, file.size);
textCpy[file.size] = '\0';
validUrl = (strcasestr(textCpy, "404 Not Found") == 0);
delete [] textCpy;
}
if (!validUrl)
{
snprintf(codeurl, sizeof(codeurl), "%s.txt%s", id, tr( " is not on the server." ));
WindowPrompt(tr( "Error" ), codeurl, tr( "OK" ));
}
else
{
FILE * pfile = fopen(txtpath, "wb");
if (pfile)
{
fwrite(file.data, 1, file.size, pfile);
fclose(pfile);
// verify downloaded content - thanks airline38
pfile = fopen(txtpath, "rb");
if (pfile)
{
char target[7];
fseek(pfile, 0, SEEK_SET);
fread(target, sizeof(char), 7, pfile);
fclose(pfile);
//printf("target=%s game id=%s\n",target,id);
if (strncmp(target, id, 4) == 0 || strncmp(target + 3, id, 4) == 0)
{
snprintf(txtpath + txtLen, sizeof(txtpath) - txtLen, "%s", tr(" has been Saved. The text has not been verified. Some of the code may not work right with each other. If you experience trouble, open the text in a real text editor for more information." ));
WindowPrompt(0, txtpath, tr( "OK" ));
ret = 0;
}
else
{
RemoveFile(txtpath);
snprintf(codeurl, sizeof(codeurl), "%s.txt%s", id, tr( " is not on the server." ));
WindowPrompt(tr( "Error" ), codeurl, tr( "OK" ));
}
}
}
else
WindowPrompt(tr("Error"), tr("Could not write file."), tr( "OK" ));
}
MEM2_free(file.data);
}
else
{
if (file.size > 0)
MEM2_free(file.data);
snprintf(codeurl, sizeof(codeurl), "%s.txt%s", id, tr(" could not be downloaded."));
WindowPrompt(tr( "Error" ), codeurl, tr( "OK" ));
}
}
promptWindow.SetEffect(EFFECT_SLIDE_TOP | EFFECT_SLIDE_OUT, 50);
while (promptWindow.GetEffect() > 0)
usleep(100);
HaltGui();
mainWindow->Remove(&promptWindow);
mainWindow->SetState(STATE_DEFAULT);
ResumeGui();
return ret;
}