usbloadergx/source/settings/menus/GameLoadSM.cpp

755 lines
21 KiB
C++

/****************************************************************************
* Copyright (C) 2010
* by Dimok
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any
* damages arising from the use of this software.
*
* Permission is granted to anyone to use this software for any
* purpose, including commercial applications, and to alter it and
* redistribute it freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you
* must not claim that you wrote the original software. If you use
* this software in a product, an acknowledgment in the product
* documentation would be appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and
* must not be misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source
* distribution.
***************************************************************************/
#include <unistd.h>
#include <gccore.h>
#include "settings/CSettings.h"
#include "settings/CGameStatistics.h"
#include "themes/CTheme.h"
#include "prompts/PromptWindows.h"
#include "prompts/DiscBrowser.h"
#include "prompts/filebrowser.h"
#include "usbloader/AlternateDOLOffsets.h"
#include "language/gettext.h"
#include "wad/nandtitle.h"
#include "system/IosLoader.h"
#include "GameLoadSM.hpp"
static const char * OnOffText[] =
{
trNOOP( "OFF" ),
trNOOP( "ON" ),
trNOOP( "Auto" )
};
static const char * GamesIOSText[] =
{
trNOOP( "Auto" ),
trNOOP( "Custom" )
};
static const char * VideoModeText[] =
{
trNOOP( "System Default" ),
trNOOP( "Disc Default" ),
trNOOP( "Force PAL50" ),
trNOOP( "Force PAL60" ),
trNOOP( "Force NTSC" ),
trNOOP( "Region Patch" ),
trNOOP( "Force PAL480p" ),
trNOOP( "Force NTSC480p" )
};
static const char * VideoPatchDolText[] =
{
trNOOP( "OFF" ),
trNOOP( "Region Patch" ),
trNOOP( "ON" ),
trNOOP( "All" )
};
static const char * DeflickerText[] =
{
trNOOP( "Auto" ),
trNOOP( "OFF (Safe)" ),
trNOOP( "OFF (Extended)" ),
trNOOP( "ON (Low)" ),
trNOOP( "ON (Medium)" ),
trNOOP( "ON (High)" )
};
static const char * WidthText[] =
{
trNOOP( "Auto" ),
trNOOP( "Framebuffer" )
};
static const char * AspectText[] =
{
trNOOP( "Force 4:3" ),
trNOOP( "Force 16:9" ),
trNOOP( "System Default" )
};
static const char * LanguageText[] =
{
trNOOP( "Japanese" ),
trNOOP( "English" ),
trNOOP( "German" ),
trNOOP( "French" ),
trNOOP( "Spanish" ),
trNOOP( "Italian" ),
trNOOP( "Dutch" ),
trNOOP( "SChinese" ),
trNOOP( "TChinese" ),
trNOOP( "Korean" ),
trNOOP( "Console Default" )
};
static const char * ParentalText[] =
{
trNOOP( "0 (Everyone)" ),
trNOOP( "1 (Child 7+)" ),
trNOOP( "2 (Teen 12+)" ),
trNOOP( "3 (Mature 16+)" ),
trNOOP( "4 (Adults Only 18+)" )
};
static const char * AlternateDOLText[] =
{
trNOOP( "OFF" ),
trNOOP( "Select a DOL from game" ),
trNOOP( "Load from SD/USB" ),
trNOOP( "List on game launch" ),
trNOOP( "Default" )
};
static const char * NandEmuText[] =
{
trNOOP( "OFF" ),
trNOOP( "Partial" ),
trNOOP( "Full" ),
trNOOP( "Neek" )
};
static const char * HooktypeText[] =
{
trNOOP( "None" ),
trNOOP( "VBI (Default)" ),
trNOOP( "KPAD Read" ),
trNOOP( "Joypad" ),
trNOOP( "GXDraw" ),
trNOOP( "GXFlush" ),
trNOOP( "OSSleepThread" ),
trNOOP( "AXNextFrame" )
};
static const char * PrivServText[] =
{
trNOOP( "OFF" ),
trNOOP( "NoSSL only" ),
trNOOP( "Wiimmfi" ),
trNOOP( "AltWFC" ),
trNOOP( "Custom" )
};
static const char blocked[22] =
{
0x20, 0x21, 0x22, 0x23, 0x24, 0x25, 0x26, 0x28, 0x27, 0x29, 0x2A,
0x2C, 0x2F, 0x3A, 0x3B, 0x3C, 0x3E, 0x3F, 0x40, 0x5E, 0x5F, 0x00
};
GameLoadSM::GameLoadSM(struct discHdr *hdr)
: SettingsMenu(tr("Game Load"), &GuiOptions, MENU_NONE),
Header(hdr)
{
GameConfig = *GameSettings.GetGameCFG((const char *) Header->id);
if(!btnOutline)
btnOutline = Resources::GetImageData("button_dialogue_box.png");
if(!trigA)
trigA = new GuiTrigger();
trigA->SetSimpleTrigger(-1, WPAD_BUTTON_A | WPAD_CLASSIC_BUTTON_A, PAD_BUTTON_A);
saveBtnTxt = new GuiText(tr( "Save" ), 22, thColor("r=0 g=0 b=0 a=255 - prompt windows button text color"));
saveBtnTxt->SetMaxWidth(btnOutline->GetWidth() - 30);
saveBtnImg = new GuiImage (btnOutline);
if (Settings.wsprompt == ON)
{
saveBtnTxt->SetWidescreen(Settings.widescreen);
saveBtnImg->SetWidescreen(Settings.widescreen);
}
saveBtn = new GuiButton(saveBtnImg, saveBtnImg, 2, 3, 180, 400, trigA, btnSoundOver, btnSoundClick2, 1);
saveBtn->SetLabel(saveBtnTxt);
Append(saveBtn);
SetOptionNames();
SetOptionValues();
}
GameLoadSM::~GameLoadSM()
{
HaltGui();
//! The rest is destroyed in SettingsMenu.cpp
Remove(saveBtn);
delete saveBtnTxt;
delete saveBtnImg;
delete saveBtn;
ResumeGui();
}
void GameLoadSM::SetDefaultConfig()
{
char id[7];
snprintf(id, sizeof(id), GameConfig.id);
GameSettings.SetDefault(GameConfig);
snprintf(GameConfig.id, sizeof(GameConfig.id), id);
}
void GameLoadSM::SetOptionNames()
{
int Idx = 0;
Options->SetName(Idx++, "%s", tr( "Game Lock" ));
Options->SetName(Idx++, "%s", tr( "Favorite Level" ));
Options->SetName(Idx++, "%s", tr( "Video Mode" ));
Options->SetName(Idx++, "%s", tr( "Dol Video Patch" ));
Options->SetName(Idx++, "%s", tr( "480p Pixel Fix Patch" ));
Options->SetName(Idx++, "%s", tr( "Sneek Video Patch" ));
Options->SetName(Idx++, "%s", tr( "VIDTV Patch" ));
Options->SetName(Idx++, "%s", tr( "Deflicker Filter" ));
Options->SetName(Idx++, "%s", tr( "Video Width" ));
Options->SetName(Idx++, "%s", tr( "Aspect Ratio" ));
Options->SetName(Idx++, "%s", tr( "Patch Country Strings" ));
Options->SetName(Idx++, "%s", tr( "Game Language" ));
Options->SetName(Idx++, "%s", tr( "Ocarina" ));
Options->SetName(Idx++, "%s", tr( "Private Server" ));
if(GameConfig.PrivateServer == PRIVSERV_CUSTOM)
{
Options->SetName(Idx++, "%s", tr( "Custom Address" ));
}
Options->SetName(Idx++, "%s", tr( "Parental Control" ));
Options->SetName(Idx++, "%s", tr( "Hooktype" ));
Options->SetName(Idx++, "%s", tr( "Wiird Debugger" ));
Options->SetName(Idx++, "%s", tr( "Game IOS" ));
if(GameConfig.autoios == GAME_IOS_CUSTOM)
{
Options->SetName(Idx++, "%s", tr( "Custom Game IOS" ));
}
Options->SetName(Idx++, "%s", tr( "Return To" ));
Options->SetName(Idx++, "%s", tr( "Block IOS Reload" ));
//! Only wii games and EmuNAND channels
if(Header->type == TYPE_GAME_WII_IMG || Header->type == TYPE_GAME_WII_DISC)
{
Options->SetName(Idx++, "%s", tr( "EmuNAND Save Mode" ));
Options->SetName(Idx++, "%s", tr( "EmuNAND Save Path" ));
}
else if(Header->type == TYPE_GAME_EMUNANDCHAN)
{
Options->SetName(Idx++, "%s", tr( "EmuNAND Channel Mode" ));
Options->SetName(Idx++, "%s", tr( "EmuNAND Channel Path" ));
}
//! Only on Wii games
if(Header->type == TYPE_GAME_WII_IMG || Header->type == TYPE_GAME_WII_DISC)
{
Options->SetName(Idx++, "%s", tr( "Alternate DOL" ));
Options->SetName(Idx++, "%s", tr( "Select DOL Offset" ));
}
}
void GameLoadSM::SetOptionValues()
{
int Idx = 0;
//! Settings: Game Lock
Options->SetValue(Idx++, "%s", tr( OnOffText[GameConfig.Locked] ));
//! Settings: Favorite Level
Options->SetValue(Idx++, "%i", GameStatistics.GetFavoriteRank(Header->id));
//! Settings: Video Mode
if(GameConfig.video == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr(VideoModeText[GameConfig.video]));
//! Settings: Dol Video Patch
if(GameConfig.videoPatchDol == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr(VideoPatchDolText[GameConfig.videoPatchDol]));
//! Settings: 480p Pixel Fix Patch
if(GameConfig.patchFix480p == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.patchFix480p]));
//! Settings: Sneek Video Patch
if(GameConfig.sneekVideoPatch == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.sneekVideoPatch]));
//! Settings: VIDTV Patch
if(GameConfig.vipatch == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.vipatch]));
//! Settings: Deflicker Filter
if(GameConfig.deflicker == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr(DeflickerText[GameConfig.deflicker]));
//! Settings: Video Width
if(GameConfig.videoWidth == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr(WidthText[GameConfig.videoWidth]));
//! Settings: Aspect Ratio
if(GameConfig.aspectratio == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr(AspectText[GameConfig.aspectratio]));
//! Settings: Patch Country Strings
if(GameConfig.patchcountrystrings == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.patchcountrystrings]));
//! Settings: Game Language
if(GameConfig.language == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr(LanguageText[GameConfig.language]));
//! Settings: Ocarina
if(GameConfig.ocarina == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr(OnOffText[GameConfig.ocarina]));
//! Settings: Private Server
if(GameConfig.PrivateServer == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr(PrivServText[GameConfig.PrivateServer]));
//! Settings: Custom Address
if(GameConfig.PrivateServer == PRIVSERV_CUSTOM)
{
if(GameConfig.CustomAddress.size() == 0)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", GameConfig.CustomAddress.c_str());
}
//! Settings: Parental Control
Options->SetValue(Idx++, "%s", tr(ParentalText[GameConfig.parentalcontrol]));
//! Settings: Hooktype
if(GameConfig.Hooktype == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr( HooktypeText[GameConfig.Hooktype] ));
//! Settings: Wiird Debugger
if(GameConfig.WiirdDebugger == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr( OnOffText[GameConfig.WiirdDebugger] ));
//! Settings: Game IOS
if(GameConfig.autoios == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr( GamesIOSText[GameConfig.autoios] ));
//! Settings: Custom Game IOS
if(GameConfig.autoios == GAME_IOS_CUSTOM)
{
if(GameConfig.ios == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%i", GameConfig.ios);
}
//! Settings: Return To
if(Header->type == TYPE_GAME_EMUNANDCHAN && EMUNAND_NEEK == (GameConfig.NandEmuMode == INHERIT ? Settings.NandEmuChanMode : GameConfig.NandEmuMode))
{
Options->SetValue(Idx++, "%s", tr( OnOffText[GameConfig.returnTo] ));
}
else if(GameConfig.returnTo)
{
const char* TitleName = NULL;
u64 tid = NandTitles.FindU32(Settings.returnTo);
if (tid > 0)
TitleName = NandTitles.NameOf(tid);
Options->SetValue(Idx++, "%s", TitleName ? TitleName : strlen(Settings.returnTo) > 0 ?
Settings.returnTo : tr( OnOffText[0] ));
}
else
{
Options->SetValue(Idx++, "%s", tr( OnOffText[0] ));
}
//! Settings: Block IOS Reload
if(GameConfig.iosreloadblock == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr( OnOffText[GameConfig.iosreloadblock]) );
//! Only wii games and EmuNAND channels
if( Header->type == TYPE_GAME_WII_IMG
|| Header->type == TYPE_GAME_WII_DISC
|| Header->type == TYPE_GAME_EMUNANDCHAN)
{
//! Settings: EmuNAND Save/Channel Mode
if(GameConfig.NandEmuMode == INHERIT)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", tr( NandEmuText[GameConfig.NandEmuMode] ));
//! Settings: EmuNAND Save/Channel Path
if(GameConfig.NandEmuPath.size() == 0)
Options->SetValue(Idx++, tr("Use global"));
else
Options->SetValue(Idx++, "%s", GameConfig.NandEmuPath.c_str());
}
//! Only on Wii games
if(Header->type == TYPE_GAME_WII_IMG || Header->type == TYPE_GAME_WII_DISC)
{
//! Settings: Alternate DOL
Options->SetValue(Idx++, "%s", tr( AlternateDOLText[GameConfig.loadalternatedol] ));
//! Settings: Select DOL Offset
if(GameConfig.loadalternatedol != 1)
Options->SetValue(Idx++, tr("Not required"));
else
{
if(GameConfig.alternatedolname.size() != 0)
Options->SetValue(Idx++, "%i <%s>", (int)GameConfig.alternatedolstart, GameConfig.alternatedolname.c_str());
else
Options->SetValue(Idx++, "%i", (int)GameConfig.alternatedolstart);
}
}
}
int GameLoadSM::GetMenuInternal()
{
if (saveBtn->GetState() == STATE_CLICKED)
{
if (GameSettings.AddGame(GameConfig) && GameSettings.Save())
{
WindowPrompt(tr( "Successfully Saved" ), 0, tr( "OK" ));
}
else
WindowPrompt(tr( "Save Failed. No device inserted?" ), 0, tr( "OK" ));
saveBtn->ResetState();
}
int ret = optionBrowser->GetClickedOption();
if (ret < 0)
return MENU_NONE;
int Idx = -1;
//! Settings: Game Lock
if (ret == ++Idx)
{
if (++GameConfig.Locked >= MAX_ON_OFF) GameConfig.Locked = 0;
}
//! Settings: Favorite Level
else if (ret == ++Idx)
{
int Level = GameStatistics.GetFavoriteRank(Header->id);
if (++Level > 5) Level = 0;
GameStatistics.SetFavoriteRank(Header->id, Level);
GameStatistics.Save();
}
//! Settings: Video Mode
else if (ret == ++Idx)
{
if (++GameConfig.video >= VIDEO_MODE_MAX) GameConfig.video = INHERIT;
}
//! Settings: Dol Video Patch
else if (ret == ++Idx)
{
if (++GameConfig.videoPatchDol >= VIDEO_PATCH_DOL_MAX) GameConfig.videoPatchDol = INHERIT;
}
//! Settings: 480p Pixel Fix Patch
else if (ret == ++Idx)
{
if (++GameConfig.patchFix480p >= MAX_ON_OFF) GameConfig.patchFix480p = INHERIT;
}
//! Settings: Sneek Video Patch
else if (ret == ++Idx)
{
if (++GameConfig.sneekVideoPatch >= MAX_ON_OFF) GameConfig.sneekVideoPatch = INHERIT;
}
//! Settings: VIDTV Patch
if (ret == ++Idx)
{
if (++GameConfig.vipatch >= MAX_ON_OFF) GameConfig.vipatch = INHERIT;
}
//! Settings: Deflicker Filter
else if (ret == ++Idx)
{
if (++GameConfig.deflicker >= DEFLICKER_MAX) GameConfig.deflicker = INHERIT;
}
//! Settings: Video Width
else if (ret == ++Idx)
{
if (++GameConfig.videoWidth >= WIDTH_MAX) GameConfig.videoWidth = INHERIT;
}
//! Settings: Aspect Ratio
else if (ret == ++Idx)
{
if (++GameConfig.aspectratio >= ASPECT_MAX) GameConfig.aspectratio = INHERIT;
}
//! Settings: Patch Country Strings
if (ret == ++Idx)
{
if (++GameConfig.patchcountrystrings >= MAX_ON_OFF) GameConfig.patchcountrystrings = INHERIT;
}
//! Settings: Game Language
if (ret == ++Idx)
{
if (++GameConfig.language >= MAX_LANGUAGE) GameConfig.language = INHERIT;
}
//! Settings: Ocarina
else if (ret == ++Idx)
{
if (++GameConfig.ocarina >= MAX_ON_OFF) GameConfig.ocarina = INHERIT;
}
//! Settings: Private Server
else if (ret == ++Idx)
{
if (++GameConfig.PrivateServer >= PRIVSERV_MAX_CHOICE) GameConfig.PrivateServer = INHERIT;
Options->ClearList();
SetOptionNames();
SetOptionValues();
}
//! Settings: Custom Address
else if (GameConfig.PrivateServer == PRIVSERV_CUSTOM && ret == ++Idx)
{
char entered[300];
snprintf(entered, sizeof(entered), "%s", GameConfig.CustomAddress.c_str());
if (OnScreenKeyboard(entered, sizeof(entered), 0, false, true))
{
// Only allow letters, numbers, periods and hyphens
if ((strlen(entered) > 0 && strlen(entered) <= 3) || strpbrk(entered, blocked))
WindowPrompt(tr("Error"), tr("Please enter a valid address e.g. wiimmfi.de"), tr("OK"));
else
GameConfig.CustomAddress = entered;
}
}
//! Settings: Parental Control
else if (ret == ++Idx)
{
if (++GameConfig.parentalcontrol >= 5) GameConfig.parentalcontrol = 0;
}
//! Settings: Hooktype
if (ret == ++Idx)
{
if (++GameConfig.Hooktype >= 8) GameConfig.Hooktype = INHERIT;
}
//! Settings: Wiird Debugger
else if (ret == ++Idx)
{
if (++GameConfig.WiirdDebugger >= MAX_ON_OFF) GameConfig.WiirdDebugger = INHERIT;
}
//! Settings: Game IOS
else if (ret == ++Idx)
{
if (++GameConfig.autoios >= GAME_IOS_MAX) GameConfig.autoios = INHERIT;
Options->ClearList();
SetOptionNames();
SetOptionValues();
}
//! Settings: Custom Game IOS
else if (GameConfig.autoios == GAME_IOS_CUSTOM && ret == ++Idx)
{
char entered[8];
snprintf(entered, sizeof(entered), "%i", GameConfig.ios);
if(OnScreenNumpad(entered, sizeof(entered) / 2))
{
int newIOS = atoi(entered);
if(newIOS != INHERIT && (newIOS < 200 || newIOS > 255)) {
WindowPrompt(tr("Error:"), tr("Invalid IOS number entered. Number must be -1 for inherit or 200 - 255."), tr("OK"));
}
else
{
GameConfig.ios = newIOS;
if(GameConfig.ios != INHERIT && NandTitles.IndexOf(TITLE_ID(1, GameConfig.ios)) < 0)
{
WindowPrompt(tr("Warning:"), tr("This IOS was not found on the titles list. If you are sure you have it installed than ignore this warning."), tr("OK"));
}
else if(GameConfig.ios == 254)
{
WindowPrompt(tr("Warning:"), tr("This IOS is the BootMii ios. If you are sure it is not BootMii and you have something else installed there than ignore this warning."), tr("OK"));
}
}
}
}
//! Settings: Return To
else if (ret == ++Idx)
{
if (++GameConfig.returnTo >= MAX_ON_OFF) GameConfig.returnTo = 0;
}
//! Settings: Block IOS Reload
if (ret == ++Idx)
{
if(++GameConfig.iosreloadblock >= 3) GameConfig.iosreloadblock = INHERIT;
}
//! Only wii games and EmuNAND channels
if( Header->type == TYPE_GAME_WII_IMG
|| Header->type == TYPE_GAME_WII_DISC
|| Header->type == TYPE_GAME_EMUNANDCHAN)
{
//! Settings: EmuNAND Save/Channel Mode
if (ret == ++Idx)
{
if (++GameConfig.NandEmuMode >= EMUNAND_MAX) GameConfig.NandEmuMode = INHERIT;
// neek available only for EmuNAND Channels
if(Header->type != TYPE_GAME_EMUNANDCHAN && GameConfig.NandEmuMode >= EMUNAND_NEEK)
GameConfig.NandEmuMode = INHERIT;
//! On titles from emulated NAND path disabling the NAND emu mode is not allowed
if(Header->type == TYPE_GAME_EMUNANDCHAN && GameConfig.NandEmuMode == OFF)
GameConfig.NandEmuMode = 1;
}
//! Settings: EmuNAND Save/Channel Path
else if (ret == ++Idx)
{
int autoIOS = GameConfig.autoios == INHERIT ? Settings.AutoIOS : GameConfig.autoios;
// If NandEmuPath is on root of the first FAT32 partition, allow rev17-21 cIOS for EmuNAND Channels
bool NandEmu_compatible = false;
if(!autoIOS && Header->type == TYPE_GAME_EMUNANDCHAN)
{
NandEmu_compatible = IosLoader::is_NandEmu_compatible(NULL, GameConfig.ios == INHERIT ? Settings.cios : GameConfig.ios);
}
if(autoIOS == GAME_IOS_CUSTOM && !IosLoader::IsD2X(GameConfig.ios == INHERIT ? Settings.cios : GameConfig.ios) && !NandEmu_compatible)
WindowPrompt(tr("Error:"), tr("NAND emulation is only available on D2X cIOS!"), tr("OK"));
else
{
char entered[300];
snprintf(entered, sizeof(entered), GameConfig.NandEmuPath.c_str());
HaltGui();
GuiWindow * parent = (GuiWindow *) parentElement;
if(parent) parent->SetState(STATE_DISABLED);
this->SetState(STATE_DEFAULT);
this->Remove(optionBrowser);
ResumeGui();
int result = BrowseDevice(entered, sizeof(entered), FB_DEFAULT, noFILES);
if(parent) parent->SetState(STATE_DEFAULT);
this->Append(optionBrowser);
if (result == 1)
{
if (entered[strlen(entered)-1] != '/')
strcat(entered, "/");
GameConfig.NandEmuPath = entered;
WindowPrompt(tr( "Path Changed" ), 0, tr( "OK" ));
}
}
}
}
//! Only on Wii games
if(Header->type == TYPE_GAME_WII_IMG || Header->type == TYPE_GAME_WII_DISC)
{
//! Settings: Alternate DOL
if (ret == ++Idx)
{
if (++GameConfig.loadalternatedol >= ALT_DOL_MAX_CHOICE)
GameConfig.loadalternatedol = 0;
}
//! Settings: Select DOL Offset from Game
else if ( (ret == ++Idx)
&& (GameConfig.loadalternatedol == 1))
{
GuiWindow * parentWindow = (GuiWindow *) parentElement;
if(parentWindow) parentWindow->SetState(STATE_DISABLED);
//alt dol menu for games that require more than a single alt dol
int autodol = autoSelectDolPrompt((char *) GameConfig.id);
if(autodol == 0)
{
if(parentWindow) parentWindow->SetState(STATE_DEFAULT);
return MENU_NONE; //Cancel Button pressed
}
char tmp[170];
if (autodol > 0)
{
GameConfig.alternatedolstart = autodol;
snprintf(tmp, sizeof(tmp), "%s <%i>", tr( "AUTO" ), autodol);
GameConfig.alternatedolname = tmp;
SetOptionValues();
if(parentWindow) parentWindow->SetState(STATE_DEFAULT);
return MENU_NONE;
}
int res = DiscBrowse(GameConfig.id, tmp, sizeof(tmp));
if (res >= 0)
{
GameConfig.alternatedolname = tmp;
GameConfig.alternatedolstart = res;
snprintf(tmp, sizeof(tmp), "%s %.6s - %i", tr( "It seems that you have some information that will be helpful to us. Please pass this information along to the DEV team." ), (char *) GameConfig.id, (int)GameConfig.alternatedolstart);
WindowPrompt(0, tmp, tr( "OK" ));
}
if(GameConfig.alternatedolstart == 0)
GameConfig.loadalternatedol = 0;
if(parentWindow) parentWindow->SetState(STATE_DEFAULT);
}
}
SetOptionValues();
return MENU_NONE;
}