nxdumptool/include/defines.h

147 lines
7.0 KiB
C

/*
* defines.h
*
* Copyright (c) 2020-2024, DarkMatterCore <pabloacurielz@gmail.com>.
*
* This file is part of nxdumptool (https://github.com/DarkMatterCore/nxdumptool).
*
* nxdumptool is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* nxdumptool is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
#pragma once
#ifndef __DEFINES_H__
#define __DEFINES_H__
/* Broadly useful language defines. */
#define MEMBER_SIZE(type, member) sizeof(((type*)NULL)->member)
#define MAX_ELEMENTS(x) ((sizeof((x))) / (sizeof((x)[0])))
#define ALIGN_UP(x, y) (((x) + ((y) - 1)) & ~((y) - 1))
#define ALIGN_DOWN(x, y) ((x) & ~((y) - 1))
#define IS_ALIGNED(x, y) (((x) & ((y) - 1)) == 0)
#define IS_POWER_OF_TWO(x) ((x) > 0 && ((x) & ((x) - 1)) == 0)
#define DIVIDE_UP(x, y) (((x) + ((y) - 1)) / (y))
#define CONCATENATE_IMPL(s1, s2) s1##s2
#define CONCATENATE(s1, s2) CONCATENATE_IMPL(s1, s2)
#define ANONYMOUS_VARIABLE(pref) CONCATENATE(pref, __LINE__)
#define NON_COPYABLE(cls) \
cls(const cls&) = delete; \
cls& operator=(const cls&) = delete
#define NON_MOVEABLE(cls) \
cls(cls&&) = delete; \
cls& operator=(cls&&) = delete
#define ALWAYS_INLINE inline __attribute__((always_inline))
#define ALWAYS_INLINE_LAMBDA __attribute__((always_inline))
#define CLEANUP(func) __attribute__((__cleanup__(func)))
#define NXDT_ASSERT(name, size) static_assert(sizeof(name) == (size), "Bad size for " #name "! Expected " #size ".")
/* Global constants used throughout the application. */
#define SHA256_HASH_STR_SIZE ((SHA256_HASH_SIZE * 2) + 1) /* Includes NULL terminator. */
#define THIRTY_FPS_DELAY (u64)33333333 /* 1 / 30 = 33.33 milliseconds. */
#define FS_SYSMODULE_TID (u64)0x0100000000000000
#define BOOT_SYSMODULE_TID (u64)0x0100000000000005
#define SPL_SYSMODULE_TID (u64)0x0100000000000028
#define ES_SYSMODULE_TID (u64)0x0100000000000033
#define SYSTEM_UPDATE_TID (u64)0x0100000000000816
#define QLAUNCH_TID (u64)0x0100000000001000
#define FAT32_FILESIZE_LIMIT (u64)UINT32_MAX /* 4 GiB - 1 (4294967295 bytes). */
#define CONCATENATION_FILE_PART_SIZE (u64)0xFFFF0000 /* 4 GiB - 65536 (4294901760 bytes). */
#define UTF8_BOM "\xEF\xBB\xBF"
#define CRLF "\r\n"
#define DEVOPTAB_SDMC_DEVICE "sdmc:"
#define HBMENU_BASE_PATH "/switch/"
#define APP_BASE_PATH HBMENU_BASE_PATH APP_TITLE "/"
#define GAMECARD_SUBDIR "Gamecard"
#define HFS_SUBDIR "HFS"
#define NSP_SUBDIR "NSP"
#define TICKET_SUBDIR "Ticket"
#define NCA_SUBDIR "NCA"
#define NCA_FS_SUBDIR "NCA FS"
#define CONFIG_FILE_NAME APP_TITLE "_config.json"
#define DEFAULT_CONFIG_PATH "romfs:/default_config.json"
#define NRO_NAME APP_TITLE ".nro"
#define NRO_PATH DEVOPTAB_SDMC_DEVICE APP_BASE_PATH NRO_NAME
#define NRO_TMP_PATH NRO_PATH ".tmp"
#define PROD_KEYS_FILE_PATH DEVOPTAB_SDMC_DEVICE HBMENU_BASE_PATH "prod.keys" /* Retail unit keys. */
#define DEV_KEYS_FILE_PATH DEVOPTAB_SDMC_DEVICE HBMENU_BASE_PATH "dev.keys" /* Development unit keys. */
#define LOG_FILE_NAME APP_TITLE ".log"
#define LOG_BUF_SIZE 0x400000 /* 4 MiB. */
#define LOG_FORCE_FLUSH 0 /* Forces a log buffer flush each time the logfile is written to. */
#define BIS_SYSTEM_PARTITION_MOUNT_NAME "sys:"
/// Reference: https://docs.microsoft.com/en-us/windows/win32/fileio/filesystem-functionality-comparison#limits.
/// Reference: https://en.wikipedia.org/wiki/Comparison_of_file_systems#Limits.
/// Most modern filesystems use a 255-byte limit instead of 255-character/codepoint limit, so that's what we're gonna use.
#define FS_MAX_FILENAME_LENGTH 255
#define SDMC_MAX_FILENAME_LENGTH 128 /* Arbitrarily set, I'm tired of FS sysmodule shenanigans. */
#define DATA_TRANSFER_TASK_INTERVAL 100 /* 100 milliseconds. */
#define HTTP_USER_AGENT APP_TITLE "/" APP_VERSION " (Nintendo Switch)"
#define HTTP_CONNECT_TIMEOUT 10L /* 10 seconds. */
#define HTTP_LOW_SPEED_LIMIT 30L /* 30 bytes per second. */
#define HTTP_LOW_SPEED_TIME HTTP_CONNECT_TIMEOUT
#define HTTP_BUFFER_SIZE 131072L /* 128 KiB. */
#define GITHUB_URL "https://github.com"
#define GITHUB_API_URL "https://api.github.com"
#define GITHUB_REPOSITORY APP_AUTHOR "/" APP_TITLE
#define GITHUB_REPOSITORY_URL GITHUB_URL "/" GITHUB_REPOSITORY
#define GITHUB_NEW_ISSUE_URL GITHUB_REPOSITORY_URL "/issues/new/choose"
#define GITHUB_API_RELEASE_URL GITHUB_API_URL "/repos/" GITHUB_REPOSITORY "/releases/latest"
#define NSWDB_XML_URL "http://nswdb.com/xml.php"
#define NSWDB_XML_NAME "NSWreleases.xml"
#define NSWDB_XML_PATH APP_BASE_PATH NSWDB_XML_NAME
#define BOREALIS_URL "https://github.com/natinusala/borealis"
#define LIBUSBHSFS_URL "https://github.com/DarkMatterCore/libusbhsfs"
#define FATFS_URL "http://elm-chan.org/fsw/ff/00index_e.html"
#define LZ4_URL "https://github.com/lz4/lz4"
#define JSON_C_URL "https://github.com/json-c/json-c"
#define DISCORD_SERVER_URL "https://discord.gg/SCbbcQx"
// TODO: remove this after the PoC builds are no longer needed.
#define PRERELEASE_URL GITHUB_URL "/" APP_AUTHOR "/nxdumptool/releases/tag/rewrite-prerelease"
#endif /* __DEFINES_H__ */