TegraExplorer/bdk/libs/lvgl/lv_core/lv_lang.h

75 lines
1.4 KiB
C

/**
* @file lv_lang.h
*
*/
#ifndef LV_LANG_H
#define LV_LANG_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#ifdef LV_CONF_INCLUDE_SIMPLE
#include "lv_conf.h"
#else
#include "../../lv_conf.h"
#endif
#if USE_LV_MULTI_LANG
#include <stdint.h>
/*********************
* DEFINES
*********************/
#define LV_LANG_TXT_ID_NONE 0xFFFF /*Used to not assign any text IDs for a multi-language object.*/
/**********************
* TYPEDEFS
**********************/
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Change the language
* @param lang_id the id of the
*/
void lv_lang_set(uint8_t lang_id);
/**
* Set a function to get the texts of the set languages from a `txt_id`
* @param fp a function pointer to get the texts
*/
void lv_lang_set_text_func(const void * (*fp)(uint16_t));
/**
* Use the function set by `lv_lang_set_text_func` to get the `txt_id` text in the set language
* @param txt_id an ID of the text to get
* @return the `txt_id` txt on the set language
*/
const void * lv_lang_get_text(uint16_t txt_id);
/**
* Return with ID of the currently selected language
* @return pointer to the active screen object (loaded by 'lv_scr_load()')
*/
uint8_t lv_lang_act(void);
/**********************
* MACROS
**********************/
#endif /*USE_LV_MULTI_LANG*/
#ifdef __cplusplus
} /* extern "C" */
#endif
#endif /*LV_LANG_H*/