Lockpick/source/Common.hpp

72 lines
2.4 KiB
C++

/*
* Copyright (c) 2018 shchmue
*
* This program is free software; you can redistribute it and/or modify it
* under the terms and conditions of the GNU General Public License,
* version 2, as published by the Free Software Foundation.
*
* This program is distributed in the hope it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#include <string>
#include <vector>
#include <ft2build.h>
#include FT_FREETYPE_H
#include <switch/types.h>
#define FB_WIDTH 1280
#define FB_HEIGHT 720
#define GREEN RGBA8_MAXALPHA(0, 0xff, 0)
#define RED RGBA8_MAXALPHA(0xff, 0, 0)
#define CYAN RGBA8_MAXALPHA(0, 0xff, 0xff)
#define YELLOW RGBA8_MAXALPHA(0xff, 0xff, 0)
#define FLAG_RED RGBA8_MAXALPHA(0xe7, 0x00, 0x00)
#define FLAG_ORANGE RGBA8_MAXALPHA(0xff, 0x8c, 0x00)
#define FLAG_YELLOW RGBA8_MAXALPHA(0xff, 0xef, 0x00)
#define FLAG_GREEN RGBA8_MAXALPHA(0x00, 0x81, 0x1f)
#define FLAG_BLUE RGBA8_MAXALPHA(0x00, 0x44, 0xff)
#define FLAG_VIOLET RGBA8_MAXALPHA(0x76, 0x00, 0x89)
class Key;
typedef std::vector<u8> byte_vector;
namespace Common {
// draw letter, called by draw_text
void draw_glyph(FT_Bitmap *bitmap, u32 x, u32 y, u32 color);
// draw horizontal line
void draw_line(u32 x, u32 y, u32 length, u32 color);
// draw filled rectangle
void draw_set_rect(u32 x, u32 y, u32 width, u32 height, u32 color);
// draw string
void draw_text(u32 x, u32 y, u32 color, const char *str);
// draw string and time elapsed
void draw_text_with_time(u32 x, u32 y, u32 color, const char *str, const float time);
// overload for microseconds
void draw_text_with_time(u32 x, u32 y, u32 color, const char *str, const int64_t time);
// init font and draw interface
void intro();
// get tegra keys from payload dump
void get_tegra_keys(Key &sbk, Key &tsec, Key &tsec_root);
// print exit
void wait_to_exit();
// refresh display
void update_display();
// reads "<keyname> = <hexkey>" and returns byte vector
byte_vector key_string_to_byte_vector(std::string key_string);
}