HTTP/2: limited number of PRIORITY frames.

Fixed excessive CPU usage caused by a peer that continuously shuffles
priority of streams.  Fix is to limit the number of PRIORITY frames.
This commit is contained in:
Ruslan Ermilov 2019-08-13 15:43:40 +03:00
parent 8bcbe0db87
commit 29303436bf
2 changed files with 11 additions and 0 deletions

View File

@ -273,6 +273,7 @@ ngx_http_v2_init(ngx_event_t *rev)
h2scf = ngx_http_get_module_srv_conf(hc->conf_ctx, ngx_http_v2_module);
h2c->concurrent_pushes = h2scf->concurrent_pushes;
h2c->priority_limit = h2scf->concurrent_streams;
h2c->pool = ngx_create_pool(h2scf->pool_size, h2c->connection->log);
if (h2c->pool == NULL) {
@ -1804,6 +1805,13 @@ ngx_http_v2_state_priority(ngx_http_v2_connection_t *h2c, u_char *pos,
return ngx_http_v2_connection_error(h2c, NGX_HTTP_V2_SIZE_ERROR);
}
if (--h2c->priority_limit == 0) {
ngx_log_error(NGX_LOG_INFO, h2c->connection->log, 0,
"client sent too many PRIORITY frames");
return ngx_http_v2_connection_error(h2c, NGX_HTTP_V2_ENHANCE_YOUR_CALM);
}
if (end - pos < NGX_HTTP_V2_PRIORITY_SIZE) {
return ngx_http_v2_state_save(h2c, pos, end,
ngx_http_v2_state_priority);
@ -3120,6 +3128,8 @@ ngx_http_v2_create_stream(ngx_http_v2_connection_t *h2c, ngx_uint_t push)
h2c->processing++;
}
h2c->priority_limit += h2scf->concurrent_streams;
return stream;
}

View File

@ -122,6 +122,7 @@ struct ngx_http_v2_connection_s {
ngx_uint_t processing;
ngx_uint_t frames;
ngx_uint_t idle;
ngx_uint_t priority_limit;
ngx_uint_t pushing;
ngx_uint_t concurrent_pushes;