OG-Steam/OG-Steam/resource/steamscheme.res

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///////////////////////////////////////////////////////////
// old-style vgui description file
// currently used only for the BaseSettings, Colors LayoutTemplates and Fonts sections
///////////////////////////////////////////////////////////
Scheme
{
//////////////////////// COLORS ///////////////////////////
// color details
// this is a list of all the colors used by the scheme
Colors
{
// base colors
"White" "255 255 255 255"
"TransparentBlack" "0 0 0 128"
"Black" "0 0 0 255"
"Blank" "1 1 1 0"
"TestColor" "255 0 0 255"
// scheme-specific colors
"OffWhite" "216 222 211 255"
"DullGreen" "216 222 211 255"
"Maize" "196 181 80 255"
"LightGrayBG" "121 126 121 255"
"GrayBG" "73 78 73 255"
"GrayBG2" "82 89 78 255"
SecBG GrayBG2
"ClayBG" "70 70 70 255"
"ClayButtonBG" "87 88 88 255"
"ClayEnabled" "85 88 82 255"
"ClayKeyFocus" "89 92 77 255"
"ClayMouseDown" "85 85 85 255"
"ClayDisabledText" "128 134 126 255"
"ClayLightGreen" "173 181 168 255" // frame button (close X) etc
"ClayDimLightGreen" "166 172 162 255" // frame button and title without focus etc
"LightClayBG" "104 106 101 255" // property sheet interior, active tab
"LightClayButtonBG" "125 128 120 255" // buttons on property sheet interior, active tab
"DarkClayBG" "47 49 45 255" // shadow
"p_ClayMouseDown" "94 94 94 255"
"ClaySheetBottom" "92 89 87 255"
"MaizeBG" "145 134 60 255" // background color of any selected text or menu item
"GreenBG" "76 88 68 255"
"LightGreenBG" "90 106 80 255" // darker background color
"DarkGreenBG" "62 70 55 255" // background color of text edit panes (chat, text entries, etc.)
"DisabledText1" "117 128 111 255" // disabled text
"DisabledText2" "40 46 34 255" // overlay color for disabled text (to give that inset look
"NotificationBodyText" "White"
// button state text colors
"Normal" "143 146 141 255"
"Over" "196 181 80 255" // same as Maize
"Down" "35 36 33 255"
// background colors
// titlebar colors
"TitleDimText" "136 145 128 255"
"TitleBG" "TestColor"
"TitleDimBG" "TestColor"
// border colors
"BorderBright" "128 128 128 255" // the lit side of a control
"BorderDark" "40 46 34 255" // the dark/unlit side of a control
"BorderSelection" "0 0 0 255" // the additional border color for displaying the default/selected button
}
///////////////////// BASE SETTINGS ////////////////////////
//
// default settings for all panels
// controls use these to determine their settings
BaseSettings
{
}
//////////////////////// layout /////////////////////////////
//
// describes default layouts for controls that have and control their own children
// works just like a normal settings .res file, except only positioning attributes are recognized
LayoutTemplates
{
Frame
{
frame_menu
{
visible 0 // hidden
}
frame_title
{
xpos 0
ypos 1
wide max
tall 28
AutoResize 1
}
frame_captiongrip
{
xpos 4
ypos 4
wide r20
tall 60
AutoResize 1
}
frame_minimize
{
xpos r50
xpos 22 [$OSX]
ypos 8
ypos 3 [$OSX]
wide 20
wide 24 [$OSX]
tall 20
PinCorner 1
PinCorner 0 [$OSX]
}
frame_maximize
{
xpos r72
xpos 43 [$OSX]
ypos 8
ypos 3 [$OSX]
wide 20
wide 24 [$OSX]
tall 20
PinCorner 1
PinCorner 0 [$OSX]
}
frame_close
{
xpos r28
xpos 1 [$OSX]
ypos 8
ypos 3 [$OSX]
wide 20
wide 24 [$OSX]
tall 20
PinCorner 1
PinCorner 0 [$OSX]
}
frame_brGrip
{
xpos r15
ypos r15
wide 14
tall 14
PinCorner 3
}
}
PropertyDialog
{
sheet
{
xpos 10
ypos 40
wide r10
tall r48
}
// these buttons are still a bit special - if some of them are hidden, they shuffle
// across taking the place of other buttons to make sure there aren't gaps
ApplyButton
{
xpos r101
ypos r36
wide 92
tall 24
}
CancelButton
{
xpos r203
ypos r36
wide 92
tall 24
}
OKButton
{
xpos r304
ypos r36
wide 92
tall 24
}
}
WizardPanel
{
subpanel
{
xpos 10
ypos 40
wide r10
tall r48
AutoResize 3
}
PrevButton
{
xpos r306
ypos r36
wide 92
tall 24
PinCorner 3
}
NextButton
{
xpos r204
ypos r36
wide 92
tall 24
PinCorner 3
}
CancelButton
{
xpos r102
ypos r36
wide 92
tall 24
PinCorner 3
}
FinishButton
{
xpos r102
ypos r36
wide 92
tall 24
PinCorner 3
}
}
}
//
//////////////////////// FONTS /////////////////////////////
//
// !! legacy, should set fonts in the style for a control
// this is just for reference by the code
Fonts
{
"Default"
{
"1"
{
"name" "Arial"
"tall" "13"
"weight" "0"
}
}
"DefaultBold"
{
"1"
{
"name" "Arial"
"tall" "15"
"weight" "1000"
}
}
"DefaultUnderline"
{
"1"
{
"name" "Arial"
"tall" "13"
"weight" "800"
"underline" "1"
}
}
"DefaultSmall"
{
"1"
{
"name" "Arial"
"tall" "11"
"weight" "800"
}
}
ListSmall
{
1
{
name Arial
tall 12
weight 0
}
}
"DefaultVerySmall"
{
"1"
{
"name" "Arial"
"tall" "12"
"weight" "800"
}
}
"DefaultLarge"
{
"1"
{
"name" "Arial"
"tall" "18"
"weight" "0"
}
}
"UiBold"
{
"1"
{
"name" "Arial"
"tall" "14"
"weight" "1000"
}
}
"HeadlineLarge"
{
"1"
{
"name" "Arial"
"tall" "22"
"weight" "1000"
"antialias" "1"
}
}
"UiHeadline"
{
"1"
{
"name" "Arial"
"tall" "13"
"weight" "0"
}
}
"MenuLarge"
{
"1"
{
"name" "Arial"
"tall" "16"
"weight" "600"
"antialias" "1"
}
}
// this is the symbol font
"Marlett"
{
"1"
{
"name" "Marlett"
"tall" "14"
"weight" "0"
"symbol" "1"
}
}
MarlettLarge
{
"1"
{
"name" "Marlett"
"tall" "16"
"weight" "0"
"symbol" "1"
}
}
"DefaultFixed"
{
"1"
{
"name" "Lucida Console"
"name" "Monaco" [$OSX]
"tall" "10"
"weight" "0"
}
}
"ConsoleText"
{
"1"
{
"name" "Lucida Console"
"name" "Monaco" [$OSX]
"tall" "10"
"weight" "500"
}
}
FriendsSmall
{
"1"
{
"name" "Arial"
"tall" "12"
"weight" "800"
}
}
FriendsMedium
{
"1"
{
"name" "Arial"
"tall" "13"
"weight" "800"
}
}
FriendsVerySmall
{
"1"
{
"name" "Arial"
"tall" "12"
"weight" "0"
}
}
FriendsVerySmallUnderline
{
"1"
{
"name" "Arial"
"tall" "12"
"weight" "0"
"underline" "1"
}
}
OverlayTaskbarFont
{
"1"
{
"name" "Arial"
"tall" "16"
"weight" "1000"
}
}
}
//
//////////////////// APPEARANCES //////////////////////////////
//
// !! currently unused, just left for reference
Appearances
{
p_ListGiftSendInteriorBorder
{
inset "0 0 0 0"
render_bg
{
"1" "image_tiled( x0, y0, x1, y0 + 5, graphics/shadowTop )"
"2" "fill( x0, y0 + 5, x1, y1, GrayBG )" // body
"3" "image( x1-111, y1 - 132, x1-5, y1-24, graphics/gift_wizard_friends )"
}
}
p_ListGiftSendScrollInteriorBorder
{
inset "0 0 0 0"
render_bg
{
"1" "image_tiled( x0, y0, x1, y0 + 5, graphics/shadowTop )"
"2" "fill( x0, y0 + 5, x1, y1, GrayBG )" // body
"3" "image( x1-111, y1 - 132, x1-5, y1-24, graphics/gift_wizard_friends )"
}
}
ChatInputBorder // for text entry fields and drop-down controls and  boxes in Chat
{
inset "4 0 4 0"
render_bg
{
"0" "fill( x0 + 1, y0 + 1, x1 - 1, y1 - 1, DarkGray )"
"1" "image( x1 - 10, y0 + 10, x1, y1 - 10, graphics/btnStdRight )" // right
"2" "image( x0, y0 + 10, x0 + 10, y1 - 10, graphics/btnStdLeft )" // left
"3" "image( x0 + 10, y0, x1 - 10, y0 + 10, graphics/btnStdTop )" // top
"4" "image( x0 + 10, y1 - 10, x1 - 10, y1, graphics/btnStdBottom )" // bottom
"5" "image( x1 - 10, y0, x1, y0 + 10, graphics/btnStdTopRight )" // topright
"6" "image( x0, y0, x0 + 10, y0 + 10, graphics/btnStdTopLeft )" // topleft
"7" "image( x1 - 10, y1 - 10, x1, y1, graphics/btnStdBottomRight )" // bottomright
"8" "image( x0, y1 - 10, x0 + 10, y1, graphics/btnStdBottomLeft )" // bottomleft
}
}
ListPanelSlantBGWithBorder
{
inset "1 1 1 1"
render
{
"2" "image( x1 - 3, y0, x1, y0 + 3, graphics/tabSquareTopRight )" // topright
"3" "image( x0 , y0, x0 + 3, y0 + 3, graphics/tabSquareTopLeft )" // topleft
"4" "image( x1 - 3, y1 - 3, x1, y1, graphics/tabStdBottomRight )" // bottomright
"5" "image( x0, y1 - 3, x0 + 3, y1, graphics/tabStdBottomLeft )" // bottomleft
"6" "image( x0 + 3, y0, x1 - 3, y0 + 1, graphics/tabStdTop )" // top
"7" "image( x0, y0 + 3, x0 + 1, y1 - 3, graphics/tabStdLeft )" // left
"8" "image( x1 - 1, y0 + 3, x1, y1 - 3, graphics/tabStdRight )" // right
"9" "image( x0 + 3, y1 - 1, x1 - 3, y1, graphics/tabStdBottom )" // bottom
}
render_bg
{
"1" "image_tiled( x0 + 1, y0 + 1, x1 - 1, y0 + 90, graphics/FriendsListSlantBG )"
"2" "fill( x0 + 1, y0 + 90, x1 - 1, y1 - 1, DarkGray )" // body
}
}
ListPanelSlantBGNoBorder
{
inset "0 0 0 0"
render_bg
{
"1" "image_tiled( x0, y0, x1, y0 + 90, graphics/FriendsListSlantBG )"
"2" "fill( x0, y0 + 90, x1, y1, DarkGray )" // body
}
}
ChatFriendTitlePanelDefault
{
render_bg
{
"1" "image( x0, y0 + 2, x0 + 2, y0 + 50, graphics/FriendsPanelLeftBG )" // left
"2" "fill( x0 + 2, y0 + 2, x1 - 2, y0 + 50, Friends.PanelDefault )" // body
"3" "image( x1 - 2, y0 + 2, x1, y0 + 50, graphics/FriendsPanelRightBG )" //right
}
}
VoiceChatOffBG
{
inset "1 1 1 1"
render
{
"2" "image( x1 - 3, y0, x1, y0 + 3, graphics/tabStdTopRight )" // topright
"3" "image( x0 , y0, x0 + 3, y0 + 3, graphics/tabStdTopLeft )" // topleft
"4" "image( x1 - 3, y1 - 3, x1, y1, graphics/tabStdBottomRight )" // bottomright
"5" "image( x0, y1 - 3, x0 + 3, y1, graphics/tabStdBottomLeft )" // bottomleft
"6" "image( x0 + 3, y0, x1 - 3, y0 + 1, graphics/tabStdTop )" // top
"7" "image( x0, y0 + 3, x0 + 1, y1 - 3, graphics/tabStdLeft )" // left
"8" "image( x1 - 1, y0 + 3, x1, y1 - 3, graphics/tabStdRight )" // right
"9" "image( x0 + 3, y1 - 1, x1 - 3, y1, graphics/tabStdBottom )" // bottom
}
render_bg
{
"0" "fill( x0 + 1, y0 + 1, x1 - 1, y1 - 1, ClayBG )"
}
}
VoiceChatOnBG
{
inset "1 1 1 1"
render
{
"2" "image( x1 - 3, y0, x1, y0 + 3, graphics/tabStdTopRight )" // topright
"3" "image( x0 , y0, x0 + 3, y0 + 3, graphics/tabStdTopLeft )" // topleft
"4" "image( x1 - 3, y1 - 3, x1, y1, graphics/tabStdBottomRight )" // bottomright
"5" "image( x0, y1 - 3, x0 + 3, y1, graphics/tabStdBottomLeft )" // bottomleft
"6" "image( x0 + 3, y0, x1 - 3, y0 + 1, graphics/tabStdTop )" // top
"7" "image( x0, y0 + 3, x0 + 1, y1 - 3, graphics/tabStdLeft )" // left
"8" "image( x1 - 1, y0 + 3, x1, y1 - 3, graphics/tabStdRight )" // right
"9" "image( x0 + 3, y1 - 1, x1 - 3, y1, graphics/tabStdBottom )" // bottom
}
render_bg
{
"0" "gradient( x0 + 1, y0 + 1, x1 - 1, y1 - 1, ChatGradientTop, ChatGradientBottom )"
}
}
ChatInviteBG
{
inset "1 1 1 1"
render
{
"2" "image( x1 - 3, y0, x1, y0 + 3, graphics/tabStdTopRight )" // topright
"3" "image( x0 , y0, x0 + 3, y0 + 3, graphics/tabStdTopLeft )" // topleft
"4" "image( x1 - 3, y1 - 3, x1, y1, graphics/tabSquareBottomRight )" // bottomright
"5" "image( x0, y1 - 3, x0 + 3, y1, graphics/tabSquareBottomLeft )" // bottomleft
"6" "image( x0 + 3, y0, x1 - 3, y0 + 1, graphics/tabStdTop )" // top
"7" "image( x0, y0 + 3, x0 + 1, y1 - 3, graphics/tabStdLeft )" // left
"8" "image( x1 - 1, y0 + 3, x1, y1 - 3, graphics/tabStdRight )" // right
"9" "image( x0 + 3, y1 - 1, x1 - 3, y1, graphics/tabStdBottom )" // bottom
}
render_bg
{
"0" "fill( x0 + 1, y0 + 1, x1 - 1, y1 - 1, DarkGray )"
}
}
FriendPanelDefault
{
render_bg
{
"1" "image( x0, y0 + 2, x0 + 2, y0 + 50, graphics/FriendsPanelLeftBG )" // left
"2" "fill( x0 + 2, y0 + 2, x1, y0 + 50, Friends.PanelDefault )" // body
}
}
FriendPanelMouseOver
{
render_bg
{
"1" "image( x0, y0 + 2, x0 + 2, y0 + 50, graphics/FriendsPanelLeftBG_Over )" // left
"2" "fill( x0 + 2, y0 + 2, x1, y1, Friends.PanelOver )" // body
}
}
FriendPanelSelected
{
render_bg
{
"1" "image( x0, y0 + 2, x0 + 2, y0 + 50, graphics/FriendsPanelLeftBG_Down )" // left
"2" "fill( x0 + 2, y0 + 2, x1, y1, Friends.PanelSelected )" // body
}
}
FriendPanelAffordanceMouseover
{
render_bg
{
"1" "fill( x0 + 3, y0 + 1, x1 - 2, y1 - 2, DarkGray )" //body
"1" "fill( x0 + 2, y0 + 2, x1 - 1, y1 - 3, DarkGray )" //body
}
}
FriendPanelAffordanceMousedown
{
render_bg
{
"1" "fill( x0 + 3, y0 + 2, x1 - 2, y1 - 2, DarkGray )" //body
"1" "fill( x0 + 2, y0 + 3, x1 - 1, y1 - 3, DarkGray )" //body
}
}
FriendPanelAffordanceListMouseover
{
render_bg
{
"1" "fill( x0 + 1, y0, x1 - 1, y1, Friends.PanelDefault )" //body
"1" "fill( x0, y0 + 1, x1, y1 - 1, Friends.PanelDefault )" //body
}
}
}
}