mirror of https://github.com/ungstein/OG-Steam.git
v1.0.7
Minor tweaks - Fixed Friend Game Invite Dialog - Fixed scrollbar once and for all
This commit is contained in:
parent
253951f9c4
commit
9b16e959b5
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@ -0,0 +1,130 @@
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"Friends/friendgameinvitedialog.res"
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{
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controls
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{
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"FriendGameInviteDialog"
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{
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"ControlName" "CFriendGameInviteDialog"
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"fieldName" "FriendGameInviteDialog"
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"xpos" "2123"
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"ypos" "549"
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"wide" "356"
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"tall" "746"
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"AutoResize" "1"
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"PinCorner" "0"
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"visible" "1"
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"enabled" "1"
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"tabPosition" "0"
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"paintbackground" "1"
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"settitlebarvisible" "1"
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style="FriendsPanel"
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closeonescape=1
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}
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"BuddyList"
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{
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"ControlName" "CFriendsListSubPanel"
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"fieldName" "BuddyList"
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"AutoResize" "3"
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"PinCorner" "0"
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"visible" "1"
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"enabled" "1"
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"tabPosition" "0"
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"paintbackground" "0"
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"linespacing" "48"
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style="FriendsList"
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}
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"CloseButton"
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{
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"ControlName" "Button"
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"fieldName" "CloseButton"
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"xpos" "10"
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"ypos" "707"
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"wide" "150"
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"tall" "24"
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"AutoResize" "0"
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"PinCorner" "2"
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"visible" "1"
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"enabled" "1"
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"tabPosition" "0"
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"paintbackground" "1"
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"labelText" "#Friends_InviteToGame_Close"
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"textAlignment" "west"
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"wrap" "0"
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"Default" "0"
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"selected" "0"
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}
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}
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styles
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{
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FriendsList
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{
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bgcolor="DarkGreenBG"
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render_bg
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{
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1="fill( x0, y0, x1, y0 + 1, BorderDark )" // top
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2="fill( x0, y1 - 1, x1, y1, BorderBright )" // bottom
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3="fill( x0, y0, x0 + 1, y1 - 1, BorderDark )" // left
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4="fill( x1 - 1, y0, x1, y1, BorderBright )" // right
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}
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}
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FriendsPanel
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{
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bgcolor="GreenBG"
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render_bg
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{
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1="fill( x0, y0, x1, y0 + 1, BorderBright )" // top
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2="fill( x0, y1 - 1, x1, y1, BorderDark )" // bottom
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3="fill( x0, y0, x0 + 1, y1 - 1, BorderBright )" // left
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4="fill( x1 - 1, y0, x1, y1, BorderDark )" // right
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}
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}
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RootMenu
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{
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bgcolor="none"
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}
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FriendsTitle
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{
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inset="0 0 0 0"
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}
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FriendsTitle [$OSX]
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{
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font-family=basefont
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font-size=15
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font-weight=400
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textcolor="textdisabled"
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bgcolor="none"
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inset="0 9 0 0"
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}
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FriendsTitle:FrameFocus [$OSX]
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{
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font-family=basefont
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font-size=15
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font-weight=400
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textcolor="texthover"
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bgcolor="none"
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inset="0 9 0 0"
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}
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}
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layout
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{
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// the title bar is missing, so increase the size of the grip
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place { control="frame_captiongrip" margin=2 width=max height=38 }
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place { control="buddylist" align=left margin-left=10 margin-right=7 margin-top=36 margin-bottom=48 width=max height=max }
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}
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}
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@ -37,7 +37,7 @@
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layout
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{
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// place { control="panel_list" width=max height=max margin=1 }
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region { name=main x=0 y=0 margin=5 }
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place { control="downloadsummarypanel,panel_list" dir=down region=main width=max height=max spacing=0 margin=-5}
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region { name=main x=0 y=0 margin-right=-2 }
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place { control="downloadsummarypanel,panel_list" dir=down region=main width=max height=max spacing=0 margin=0}
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}
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}
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@ -131,7 +131,7 @@
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CDownloadSummaryPanel
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{
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bgcolor=panelBackground
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inset="0 0 0 0"
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inset="0 0 0 0"
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}
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throttleLabel
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@ -14,6 +14,7 @@
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{
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CDialogSettings
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{
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font-family=basefont
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font-size=16
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minimum-width="800"
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minimum-height="620"
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@ -26,6 +27,7 @@
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PropertySheet
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{
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font-family=basefont
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font-size=16
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minimum-width="535"
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minimum-height="505"
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@ -45,6 +47,7 @@
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inset="-2 0 0 0"
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minimum-width="190"
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minimum-height="525"
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font-family=basefont
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font-size=18
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padding=6
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render
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@ -55,6 +58,7 @@
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ListPanelInterior
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{
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inset="3 0 0 0"
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font-family=basefont
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font-size=16
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textcolor="White"
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bgcolor="none"
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@ -1097,8 +1097,9 @@ steam.styles
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}
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}
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FrameTitle:FrameFocus {
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font-family = basefont
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FrameTitle:FrameFocus
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{
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font-family=basefont
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font-size=16
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padding-left="0"
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padding-right="64"
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@ -1112,7 +1113,7 @@ steam.styles
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"CFriendsDialog SectionedListPanelInterior"
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{
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bgcolor=none
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bgcolor="none"
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font-family=basefont
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font-size=16
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font-weight=400
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@ -1122,13 +1123,9 @@ steam.styles
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shadowtextcolor="TextDisabled" // the color of disabled line items
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render
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{
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//gradient to obscure content at top of scrolling region
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}
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render_bg
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{
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// background gradient
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}
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}
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@ -1653,7 +1650,7 @@ steam.styles
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"Csteamrootdialog ListPanelInterior:scrollbar"
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{
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inset="3 0 -1 0"
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inset="0 0 0 0"
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bgcolor=none
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render
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{
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@ -1680,7 +1677,7 @@ steam.styles
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"Page ListPanelInterior:scrollbar"
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{
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inset="3 1 -1 0"
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inset="0 0 0 0"
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font-size=16
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bgcolor=none
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render
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@ -1991,6 +1988,9 @@ steam.styles
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font-weight=400
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textcolor="Text"
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bgcolor="none"
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render_bg
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{
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}
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}
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ProgressBar
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@ -2025,7 +2025,7 @@ steam.styles
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"CFriendsDialog PropertySheet"
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{
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bgcolor="none"
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bgcolor="DarkGreenBG"
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}
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RadioButton
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@ -2143,7 +2143,7 @@ steam.styles
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Scrollbar
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{
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bgcolor=none
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inset = "0 1 4 3"
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inset = "0 0 3 1"
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}
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Scrollbar.Horizontal
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@ -2152,8 +2152,9 @@ steam.styles
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inset = "0 1 1 3"
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}
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Scrollbarbutton
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ScrollBarButton.up
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{
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inset="-1 2 0 0"
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bgcolor=GreenBG
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render_bg
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{
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@ -2170,8 +2171,47 @@ steam.styles
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}
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}
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ScrollBarButton.up:hover
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{
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inset="-1 2 0 0"
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bgcolor=GreenBG
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render_bg
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{
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1="fill( x0, y0, x1, y0 + 1, BorderBright )" // top
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2="fill( x0, y1 - 1, x1, y1, BorderDark )" // bottom
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3="fill( x0, y0, x0 + 1, y1 - 1, BorderBright )" // left
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4="fill( x1 - 1, y0, x1, y1, BorderDark )" // right
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//Up Arrow
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10="fill( x0 + 8, y0 + 6, x0 + 9, y0 + 7, White )"
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11="fill( x0 + 7, y0 + 7, x0 + 10, y0 + 8, White )"
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12="fill( x0 + 6, y0 + 8, x0 + 11, y0 + 9, White )"
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13="fill( x0 + 5, y0 + 9, x0 + 12, y0 + 10, White )"
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}
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}
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Scrollbarbutton.up:active
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{
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inset="-1 2 0 0"
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bgcolor=GreenBG
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render_bg
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{
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1="fill( x0, y0, x1, y0 + 1, BorderDark )" // top
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2="fill( x0, y1 - 1, x1, y1, BorderBright )" // bottom
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3="fill( x0, y0, x0 + 1, y1 - 1, BorderDark )" // left
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4="fill( x1 - 1, y0, x1, y1, BorderBright )" // right
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//Up Arrow
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10="fill( x0 + 8, y0 + 6, x0 + 9, y0 + 7, White )"
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11="fill( x0 + 7, y0 + 7, x0 + 10, y0 + 8, White )"
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12="fill( x0 + 6, y0 + 8, x0 + 11, y0 + 9, White )"
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13="fill( x0 + 5, y0 + 9, x0 + 12, y0 + 10, White )"
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}
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}
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Scrollbarbutton.down
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{
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inset="-2 0 0 0"
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bgcolor=GreenBG
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render_bg
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{
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@ -2187,6 +2227,45 @@ steam.styles
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13="fill( x0 + 5, y0 + 7, x0 + 12, y0 + 8, BorderBright )"
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}
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}
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Scrollbarbutton.down:hover
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{
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inset="-2 0 0 0"
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bgcolor=GreenBG
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render_bg
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{
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1="fill( x0, y0, x1, y0 + 1, BorderBright )" // top
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2="fill( x0, y1 - 1, x1, y1, BorderDark )" // bottom
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3="fill( x0, y0, x0 + 1, y1 - 1, BorderBright )" // left
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4="fill( x1 - 1, y0, x1, y1, BorderDark )" // right
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//Down Arrow
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10="fill( x0 + 8, y0 + 10, x0 + 9, y0 + 11, White )"
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11="fill( x0 + 7, y0 + 9, x0 + 10, y0 + 10, White )"
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12="fill( x0 + 6, y0 + 8, x0 + 11, y0 + 9, White )"
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13="fill( x0 + 5, y0 + 7, x0 + 12, y0 + 8, White )"
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}
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}
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Scrollbarbutton.down:active
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{
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inset="-2 0 0 0"
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bgcolor=GreenBG
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render_bg
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{
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1="fill( x0, y0, x1, y0 + 1, BorderDark )" // top
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2="fill( x0, y1 - 1, x1, y1, BorderBright )" // bottom
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3="fill( x0, y0, x0 + 1, y1 - 1, BorderDark )" // left
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4="fill( x1 - 1, y0, x1, y1, BorderBright )" // right
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//Down Arrow
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10="fill( x0 + 8, y0 + 10, x0 + 9, y0 + 11, White )"
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11="fill( x0 + 7, y0 + 9, x0 + 10, y0 + 10, White )"
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12="fill( x0 + 6, y0 + 8, x0 + 11, y0 + 9, White )"
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13="fill( x0 + 5, y0 + 7, x0 + 12, y0 + 8, White )"
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}
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}
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Scrollbarbutton.left
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{
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@ -2205,6 +2284,42 @@ steam.styles
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13="fill( x0 + 6, y0 + 7, x0 + 7, y0 + 8, BorderBright )"
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}
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}
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Scrollbarbutton.left:hover
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{
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bgcolor=GreenBG
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render_bg
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{
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1="fill( x0, y0, x1, y0 + 1, BorderBright )" // top
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2="fill( x0, y1 - 1, x1, y1, BorderDark )" // bottom
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3="fill( x0, y0, x0 + 1, y1 - 1, BorderBright )" // left
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4="fill( x1 - 1, y0, x1, y1, BorderDark )" // right
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//Left Arrow
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10="fill( x0 + 9, y0 + 4, x0 + 10, y0 + 11, White )"
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11="fill( x0 + 8, y0 + 5, x0 + 9, y0 + 10, White )"
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12="fill( x0 + 7, y0 + 6, x0 + 8, y0 + 9, White )"
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13="fill( x0 + 6, y0 + 7, x0 + 7, y0 + 8, White )"
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}
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}
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Scrollbarbutton.left:active
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{
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bgcolor=GreenBG
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render_bg
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||||
{
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1="fill( x0, y0, x1, y0 + 1, BorderDark )" // top
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2="fill( x0, y1 - 1, x1, y1, BorderBright )" // bottom
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3="fill( x0, y0, x0 + 1, y1 - 1, BorderDark )" // left
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4="fill( x1 - 1, y0, x1, y1, BorderBright )" // right
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//Left Arrow
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10="fill( x0 + 9, y0 + 4, x0 + 10, y0 + 11, White )"
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||||
11="fill( x0 + 8, y0 + 5, x0 + 9, y0 + 10, White )"
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12="fill( x0 + 7, y0 + 6, x0 + 8, y0 + 9, White )"
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||||
13="fill( x0 + 6, y0 + 7, x0 + 7, y0 + 8, White )"
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||||
}
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||||
}
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||||
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Scrollbarbutton.right
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||||
{
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||||
|
@ -2224,6 +2339,42 @@ steam.styles
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|||
}
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||||
}
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Scrollbarbutton.right:hover
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{
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bgcolor=GreenBG
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||||
render_bg
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||||
{
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||||
1="fill( x0, y0, x1, y0 + 1, BorderBright )" // top
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||||
2="fill( x0, y1 - 1, x1, y1, BorderDark )" // bottom
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||||
3="fill( x0, y0, x0 + 1, y1 - 1, BorderBright )" // left
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||||
4="fill( x1 - 1, y0, x1, y1, BorderDark )" // right
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||||
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//Right Arrow
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||||
10="fill( x0 + 6, y0 + 4, x0 + 7, y0 + 11, White )"
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||||
11="fill( x0 + 7, y0 + 5, x0 + 8, y0 + 10, White )"
|
||||
12="fill( x0 + 8, y0 + 6, x0 + 9, y0 + 9, White )"
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||||
13="fill( x0 + 9, y0 + 7, x0 + 10, y0 + 8, White )"
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||||
}
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||||
}
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||||
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||||
Scrollbarbutton.right:active
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||||
{
|
||||
bgcolor=GreenBG
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||||
render_bg
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||||
{
|
||||
1="fill( x0, y0, x1, y0 + 1, BorderDark )" // top
|
||||
2="fill( x0, y1 - 1, x1, y1, BorderBright )" // bottom
|
||||
3="fill( x0, y0, x0 + 1, y1 - 1, BorderDark )" // left
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||||
4="fill( x1 - 1, y0, x1, y1, BorderBright )" // right
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||||
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//Right Arrow
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||||
10="fill( x0 + 6, y0 + 4, x0 + 7, y0 + 11, White )"
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||||
11="fill( x0 + 7, y0 + 5, x0 + 8, y0 + 10, White )"
|
||||
12="fill( x0 + 8, y0 + 6, x0 + 9, y0 + 9, White )"
|
||||
13="fill( x0 + 9, y0 + 7, x0 + 10, y0 + 8, White )"
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||||
}
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||||
}
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||||
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ScrollBarHandle
|
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{
|
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bgcolor=GreenBG
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||||
|
@ -2277,7 +2428,6 @@ steam.styles
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ScrollBarSlider // gutter
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||||
{
|
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bgcolor="LightGreenBG"
|
||||
inset="0 0 0 0"
|
||||
render_bg
|
||||
{
|
||||
5="fill( x0 + 1, y0 + 1, x1 - 1, y1 - 1, LightGreenBG )" // inside
|
||||
|
@ -2350,7 +2500,7 @@ steam.styles
|
|||
|
||||
SectionedListPanel
|
||||
{
|
||||
bgcolor="propertysheetbg"
|
||||
bgcolor="none"
|
||||
inset="0 0 0 0"
|
||||
font-family=basefont
|
||||
font-size=16
|
||||
|
@ -2361,28 +2511,6 @@ steam.styles
|
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bgcolor="none"
|
||||
render_bg
|
||||
{
|
||||
// lines around
|
||||
1="fill( x0 + 2, y0, x1 - 2, y0 + 1, ButtonBorderDisabled )" // top
|
||||
2="fill( x0 + 2, y1 - 1, x1 - 2, y1, ButtonBorderDisabled )" // bottom
|
||||
3="fill( x0, y0 + 2, x0 + 1, y1 - 2, ButtonBorderDisabled )" // left
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||||
4="fill( x1 - 1, y0 + 2, x1, y1 - 2, ButtonBorderDisabled )" // right
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||||
|
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// single pixel fills in the corners
|
||||
5="fill( x0 + 1, y0 + 1, x0 + 2, y0 + 2, ButtonBorderDisabled )"
|
||||
6="fill( x1 - 2, y0 + 1, x1 - 1, y0 + 2, ButtonBorderDisabled )"
|
||||
7="fill( x0 + 1, y1 - 2, x0 + 2, y1 - 1, ButtonBorderDisabled )"
|
||||
8="fill( x1 - 2, y1 - 2, x1 - 1, y1 - 1, ButtonBorderDisabled )"
|
||||
11="fill( x0, y0 + 1, x0 + 1, y0 + 2, ButtonBorderDisabled2 )"
|
||||
12="fill( x1 - 1, y0 + 1, x1, y0 + 2, ButtonBorderDisabled2 )"
|
||||
13="fill( x0, y1 - 2, x0 + 1, y1 - 1, ButtonBorderDisabled2 )"
|
||||
14="fill( x1 - 1, y1 - 2, x1, y1 - 1, ButtonBorderDisabled2 )"
|
||||
15="fill( x0 + 1, y0, x0 + 2, y0 + 1, ButtonBorderDisabled2 )"
|
||||
16="fill( x1 - 2, y0, x1 - 1, y0 + 1, ButtonBorderDisabled2 )"
|
||||
17="fill( x0 + 1, y1 - 1, x0 + 2, y1, ButtonBorderDisabled2 )"
|
||||
18="fill( x1 - 2, y1 - 1, x1 - 1, y1, ButtonBorderDisabled2 )"
|
||||
|
||||
// background gradient
|
||||
0="gradient( x0 + 1, y0 + 1, x1, y0 + 1, Propertysheetbg, BackgroundStartOpaque)"
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2397,17 +2525,6 @@ steam.styles
|
|||
selectedbgcolor="MaizeBG"
|
||||
render_bg
|
||||
{
|
||||
// background fill
|
||||
0="gradient( x0 + 1, y0, x1 - 1, y0 + 140, dialogbg, almostblack )"
|
||||
1="fill( x0 + 1, y0 + 140, x1 - 1, y1-1, almostblack )"
|
||||
|
||||
//lines around, special due to tabs at top
|
||||
2="gradient( x1 - 1, y0 -1, x1, y1 -1, dialogbg, ButtonBorderDisabled )" // right
|
||||
3="gradient( x0, y0, x0 + 1, y1 - 2, dialogbg, ButtonBorderDisabled )" // left
|
||||
|
||||
//single pixel fills
|
||||
4="fill( x0, y1-1, x0 + 1, y1, dialogbg )"
|
||||
5="fill( x1-1, y1-1, x1, y1, dialogbg )"
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -4,6 +4,14 @@ OG-Steam Patch Notes
|
|||
|
||||
------------------------------------------------------------
|
||||
|
||||
v1.0.7
|
||||
|
||||
Minor tweaks
|
||||
- Fixed Friend Game Invite Dialog
|
||||
- Fixed scrollbar once and for all
|
||||
|
||||
------------------------------------------------------------
|
||||
|
||||
v1.0.6
|
||||
|
||||
Minor tweaks
|
||||
|
|
Loading…
Reference in New Issue