BattleBit-Community-Server-API/BattleBitAPI/Common/Arguments/PlayerJoiningArgument.cs

17 lines
345 B
C#

using Stream = BattleBitAPI.Common.Serialization.Stream;
namespace BattleBitAPI.Common;
public class PlayerJoiningArguments
{
public Squads Squad;
public PlayerStats Stats;
public Team Team;
public void Write(Stream ser)
{
Stats.Write(ser);
ser.Write((byte)Team);
ser.Write((byte)Squad);
}
}