BattleBit-Community-Server-API/BattleBitAPI/Networking/NetworkCommuncation.cs

28 lines
676 B
C#

namespace BattleBitAPI.Networking
{
public enum NetworkCommuncation : byte
{
None = 0,
Hail = 1,
Accepted = 2,
Denied = 3,
ExecuteCommand = 10,
SendPlayerStats = 11,
SpawnPlayer = 12,
PlayerConnected = 50,
PlayerDisconnected = 51,
OnPlayerTypedMessage = 52,
OnPlayerKilledAnotherPlayer = 53,
GetPlayerStats = 54,
SavePlayerStats = 55,
OnPlayerAskingToChangeRole = 56,
OnPlayerChangedRole = 57,
OnPlayerJoinedASquad = 58,
OnPlayerLeftSquad = 59,
OnPlayerChangedTeam = 60,
OnPlayerRequestingToSpawn = 61,
}
}