BattleBit-Community-Server-API/BattleBitAPI/Common/Arguments/OnPlayerKillArguments.cs

19 lines
436 B
C#

using System.Numerics;
using BattleBitAPI.Server;
namespace BattleBitAPI.Common
{
public struct OnPlayerKillArguments<TPlayer> where TPlayer : Player<TPlayer>
{
public TPlayer Killer;
public Vector3 KillerPosition;
public TPlayer Victim;
public Vector3 VictimPosition;
public string KillerTool;
public PlayerBody BodyPart;
public ReasonOfDamage SourceOfDamage;
}
}