diff --git a/Program.cs b/Program.cs index 07e44c0..79600f8 100644 --- a/Program.cs +++ b/Program.cs @@ -43,7 +43,6 @@ public class MyPlayer : Player public void UpdateWeapon() { - SetHeavyGadget("Sledge Hammer", 0); if (Level < gunGame.Count) { var w = new WeaponItem @@ -53,6 +52,8 @@ public class MyPlayer : Player }; SetPrimaryWeapon(w, 10, true); } + + SetHeavyGadget("Sledge Hammer", 0); } public int GetGameLenght()