Merge pull request #83 from MrOkiDoki/develop

Gameserver null during disconnect fix.ed
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MrOkiDoki 2023-08-31 01:12:35 -07:00 committed by GitHub
commit 6b47c9913e
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2 changed files with 4 additions and 4 deletions

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@ -961,12 +961,12 @@ namespace BattleBitAPI.Server
server.OnPlayerLeftSquad((TPlayer)player, msquad);
}
@internal.SessionID = 0;
@internal.GameServer = null;
player.OnDisconnected();
server.OnPlayerDisconnected((TPlayer)player);
@internal.SessionID = 0;
@internal.GameServer = null;
if (this.LogLevel.HasFlag(LogLevel.Players))
OnLog(LogLevel.Players, $"{player} has disconnected", player);
}

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@ -18,7 +18,7 @@
<PackageProjectUrl>https://github.com/MrOkiDoki/BattleBit-Community-Server-API</PackageProjectUrl>
<RepositoryUrl>https://github.com/MrOkiDoki/BattleBit-Community-Server-API</RepositoryUrl>
<PackageTags>BattleBit</PackageTags>
<Version>1.0.7</Version>
<Version>1.0.7.1</Version>
</PropertyGroup>
<ItemGroup>