fixed Weapon type

This commit is contained in:
caesarakalaeii 2023-08-13 23:30:06 +02:00
parent 64ba9dd755
commit 556b85e4af
1 changed files with 10 additions and 10 deletions

View File

@ -66,16 +66,16 @@ public class MyPlayer : Player<MyPlayer>
internal class MyGameServer : GameServer<MyPlayer>
{
// // Gun Game
// public override async Task OnPlayerSpawned(MyPlayer player)
// {
// await Task.Run(() =>
// {
// player.UpdateWeapon();
// player.SetRunningSpeedMultiplier(1.25f);
// player.SetFallDamageMultiplier(0f);
// player.SetJumpMultiplier(1.5f);
// });
// }
public override async Task OnPlayerSpawned(MyPlayer player)
{
await Task.Run(() =>
{
player.UpdateWeapon();
player.SetRunningSpeedMultiplier(1.25f);
player.SetFallDamageMultiplier(0f);
player.SetJumpMultiplier(1.5f);
});
}
//
// public override async Task<bool> OnAPlayerKilledAnotherPlayer(OnPlayerKillArguments<MyPlayer> onPlayerKillArguments)
// {