fixerino
This commit is contained in:
parent
4aa85f9659
commit
1f72e67f58
|
@ -52,7 +52,7 @@ public class MyPlayer : Player<MyPlayer>
|
|||
ToolName = gunGame[level].Name,
|
||||
MainSight = Attachments.RedDot
|
||||
};
|
||||
SetPrimaryWeapon(w, 20, true);
|
||||
SetPrimaryWeapon(w, 10, true);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -180,6 +180,7 @@ internal class MyGameServer : GameServer<MyPlayer>
|
|||
player.updateWeapon();
|
||||
player.SetRunningSpeedMultiplier(1.5f);
|
||||
player.SetFallDamageMultiplier(0f);
|
||||
player.SetJumpMultiplier(2f);
|
||||
return base.OnPlayerSpawned(player);
|
||||
}
|
||||
|
||||
|
@ -194,6 +195,7 @@ internal class MyGameServer : GameServer<MyPlayer>
|
|||
var killer = onPlayerKillArguments.Killer;
|
||||
var victim = onPlayerKillArguments.Victim;
|
||||
killer.level++;
|
||||
killer.updateWeapon();
|
||||
return true;
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue