Missing Variables that can be changed in ServerSettings
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4777c1ccd5
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1a65708eed
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@ -32,6 +32,17 @@
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mResources.IsDirtyRoomSettings = true;
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}
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}
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public bool HideMapVotes
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{
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get => mResources._RoomSettings.HideMapVotes;
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set
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{
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if (mResources._RoomSettings.HideMapVotes == value)
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return;
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mResources._RoomSettings.HideMapVotes = value;
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mResources.IsDirtyRoomSettings = true;
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}
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}
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public bool OnlyWinnerTeamCanVote
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{
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get => mResources._RoomSettings.OnlyWinnerTeamCanVote;
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@ -54,6 +65,50 @@
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mResources.IsDirtyRoomSettings = true;
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}
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}
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public byte MedicLimitPerSquad
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{
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get => mResources._RoomSettings.MedicLimitPerSquad;
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set
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{
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if (mResources._RoomSettings.MedicLimitPerSquad == value)
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return;
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mResources._RoomSettings.MedicLimitPerSquad = value;
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mResources.IsDirtyRoomSettings = true;
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}
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}
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public byte EngineerLimitPerSquad
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{
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get => mResources._RoomSettings.EngineerLimitPerSquad;
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set
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{
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if (mResources._RoomSettings.EngineerLimitPerSquad == value)
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return;
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mResources._RoomSettings.EngineerLimitPerSquad = value;
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mResources.IsDirtyRoomSettings = true;
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}
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}
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public byte SupportLimitPerSquad
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{
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get => mResources._RoomSettings.SupportLimitPerSquad;
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set
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{
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if (mResources._RoomSettings.SupportLimitPerSquad == value)
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return;
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mResources._RoomSettings.SupportLimitPerSquad = value;
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mResources.IsDirtyRoomSettings = true;
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}
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}
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public byte ReconLimitPerSquad
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{
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get => mResources._RoomSettings.ReconLimitPerSquad;
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set
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{
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if (mResources._RoomSettings.ReconLimitPerSquad == value)
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return;
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mResources._RoomSettings.ReconLimitPerSquad = value;
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mResources.IsDirtyRoomSettings = true;
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}
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}
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// ---- Reset ----
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public void Reset()
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