3dscontroller-ng/3DSsource/source/keyboard.c

79 lines
3.7 KiB
C

#include <3ds.h>
#include <math.h>
#include <string.h>
#include "drawing.h"
#include "keyboard.h"
const char keyboardChars[60] = "!1234567890\x08QWERTYUIOP\13\13ASDFGHJKL-\13\13ZXCVBNM,.?\13\13\0\0\0 \0\0\0\0";
unsigned char keyboardActive = false;
unsigned char keyboardToggle = true;
unsigned char keyboardGfx[320 * 240 * 3];
void preRenderKeyboard(void) {
const char chars[60] = "!1234567890\x08QWERTYUIOP\13\13ASDFGHJKL-\13\13ZXCVBNM,.?\13\13\0\0\0 \0\0\0\0";
int x, y;
for(x = 0; x < 12; x++) {
for(y = 0; y < 4; y++) {
// Not enter
if(chars[x + y * 12] != '\13') {
drawBoxFramebuffer(keyboardGfx, (int)((float)x * 320.0f / 12.0f), (int)(78.0f + (float)y * 320.0f / 12.0f), 25, 25, 31, 31, 31);
drawBoxFramebuffer(keyboardGfx, (int)((float)x * 320.0f / 12.0f) + 1, (int)(78.0f + (float)y * 320.0f / 12.0f) + 1, 24, 24, 31, 0, 0);
// Backspace
if(chars[x + y * 12] == '\x08') {
drawStringFramebuffer(keyboardGfx, (int)((float)x * 320.0f / 12.0f) + 10, (int)(78.0f + (float)y * 320.0f / 12.0f) + 9, "-");
drawStringFramebuffer(keyboardGfx, (int)((float)x * 320.0f / 12.0f) + 8, (int)(78.0f + (float)y * 320.0f / 12.0f) + 9, "<");
}
else drawStringFramebuffer(keyboardGfx, (int)((float)x * 320.0f / 12.0f) + 9, (int)(78.0f + (float)y * 320.0f / 12.0f) + 9, "%c", chars[x + y * 12]);
}
}
}
// Space
drawBoxFramebuffer(keyboardGfx, (int)((float)3 * 320.0f / 12.0f), (int)(78.0f + (float)4 * 320.0f / 12.0f), (int)(5.0f * 320.0f / 12.0f), 25, 31, 31, 31);
drawBoxFramebuffer(keyboardGfx, (int)((float)3 * 320.0f / 12.0f) + 1, (int)(78.0f + (float)4 * 320.0f / 12.0f) + 1, (int)(5.0f * 320.0f / 12.0f) - 1, 24, 31, 0, 0);
// Enter
drawBoxFramebuffer(keyboardGfx, (int)((float)10 * 320.0f / 12.0f), (int)(78.0f + (float)1 * 320.0f / 12.0f), (int)(2.0f * 320.0f / 12.0f), (int)(3.0f * 320.0f / 12.0f), 31, 31, 31);
drawBoxFramebuffer(keyboardGfx, (int)((float)10 * 320.0f / 12.0f) + 1, (int)(78.0f + (float)1 * 320.0f / 12.0f) + 1, (int)(2.0f * 320.0f / 12.0f) - 1, (int)(3.0f * 320.0f / 12.0f) - 1, 31, 0, 0);
}
inline void drawKeyboard(void) {
u8 *topLeftFB = gfxGetFramebuffer(GFX_BOTTOM, GFX_LEFT, NULL, NULL);
memcpy(topLeftFB, keyboardGfx, sizeof(keyboardGfx));
/*const char chars[60] = "!1234567890\x08QWERTYUIOP\13\13ASDFGHJKL-\13\13ZXCVBNM,.?\13\13\0\0\0 \0\0\0\0";
int x, y;
for(x = 0; x < 12; x++) {
for(y = 0; y < 4; y++) {
// Not enter
if(chars[x + y * 12] != '\13') {
drawBox((int)((float)x * 320.0f / 12.0f), (int)(78.0f + (float)y * 320.0f / 12.0f), 25, 25, 31, 31, 31);
drawBox((int)((float)x * 320.0f / 12.0f) + 1, (int)(78.0f + (float)y * 320.0f / 12.0f) + 1, 24, 24, 31, 0, 0);
// Backspace
if(chars[x + y * 12] == '\x08') {
drawString((int)((float)x * 320.0f / 12.0f) + 10, (int)(78.0f + (float)y * 320.0f / 12.0f) + 9, "-");
drawString((int)((float)x * 320.0f / 12.0f) + 8, (int)(78.0f + (float)y * 320.0f / 12.0f) + 9, "<");
}
else drawString((int)((float)x * 320.0f / 12.0f) + 9, (int)(78.0f + (float)y * 320.0f / 12.0f) + 9, "%c", chars[x + y * 12]);
}
}
}
// Space
drawBox((int)((float)3 * 320.0f / 12.0f), (int)(78.0f + (float)4 * 320.0f / 12.0f), (int)(5.0f * 320.0f / 12.0f), 25, 31, 31, 31);
drawBox((int)((float)3 * 320.0f / 12.0f) + 1, (int)(78.0f + (float)4 * 320.0f / 12.0f) + 1, (int)(5.0f * 320.0f / 12.0f) - 1, 24, 31, 0, 0);
// Enter
drawBox((int)((float)10 * 320.0f / 12.0f), (int)(78.0f + (float)1 * 320.0f / 12.0f), (int)(2.0f * 320.0f / 12.0f), (int)(3.0f * 320.0f / 12.0f), 31, 31, 31);
drawBox((int)((float)10 * 320.0f / 12.0f) + 1, (int)(78.0f + (float)1 * 320.0f / 12.0f) + 1, (int)(2.0f * 320.0f / 12.0f) - 1, (int)(3.0f * 320.0f / 12.0f) - 1, 31, 0, 0);
*/
}